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| author | Craig Jennings <c@cjennings.net> | 2026-06-08 19:16:41 -0500 |
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| committer | Craig Jennings <c@cjennings.net> | 2026-06-08 19:16:41 -0500 |
| commit | 4f4416fc50de824a4aa004605bcf90bc28b5cf27 (patch) | |
| tree | a7724a35109a0437834508fc4d4b73467f1f9379 /scripts/theme-studio/colormath.js | |
| parent | 5c42cbcd91a81276508b094a191b9226e6aeb878 (diff) | |
| download | dotemacs-4f4416fc50de824a4aa004605bcf90bc28b5cf27.tar.gz dotemacs-4f4416fc50de824a4aa004605bcf90bc28b5cf27.zip | |
docs(theme-studio): add seeding-engine spec
The seeding engine turns the color guide's seed table into executable defaults: a role-to-treatment table, a face-to-role map per tier (syntax, UI, org), and a pure seed() that opens the tool guide-correct and reseeds dupre-revised to the compact mapping. v1 generates the shades with OKLCH, reusing the perceptual-metrics colormath.js core, so it sequences after that feature's Phase 1. todo.org carries the two implementation phases.
Diffstat (limited to 'scripts/theme-studio/colormath.js')
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