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Diffstat (limited to 'scripts/theme-studio/colormath.js')
| -rw-r--r-- | scripts/theme-studio/colormath.js | 193 |
1 files changed, 193 insertions, 0 deletions
diff --git a/scripts/theme-studio/colormath.js b/scripts/theme-studio/colormath.js new file mode 100644 index 00000000..167a5ea1 --- /dev/null +++ b/scripts/theme-studio/colormath.js @@ -0,0 +1,193 @@ +// colormath.js — pure color-math core for theme-studio. +// +// One source of truth: node imports this module (tests); generate.py inlines its +// body into the page (stripping the trailing export block) so the browser runs +// the same code. No DOM, no side effects. +// +// Algorithms: OKLab/OKLCH from Bjorn Ottosson (2020, +// https://bottosson.github.io/posts/oklab/); APCA from APCA-W3 0.1.9 +// (https://github.com/Myndex/apca-w3); deltaE is OKLab Euclidean distance. + +function hex2rgb(h) { + return [parseInt(h.substr(1, 2), 16), parseInt(h.substr(3, 2), 16), parseInt(h.substr(5, 2), 16)]; +} + +// sRGB transfer (0..1 channel <-> linear-light). +function lin(c) { return c <= 0.04045 ? c / 12.92 : Math.pow((c + 0.055) / 1.055, 2.4); } +function delin(c) { return c <= 0.0031308 ? 12.92 * c : 1.055 * Math.pow(c, 1 / 2.4) - 0.055; } +function clamp01(c) { return c < 0 ? 0 : c > 1 ? 1 : c; } + +function srgb2oklab(hex) { + const [R, G, B] = hex2rgb(hex); + const r = lin(R / 255), g = lin(G / 255), b = lin(B / 255); + const l = 0.4122214708 * r + 0.5363325363 * g + 0.0514459929 * b; + const m = 0.2119034982 * r + 0.6806995451 * g + 0.1073969566 * b; + const s = 0.0883024619 * r + 0.2817188376 * g + 0.6299787005 * b; + const l_ = Math.cbrt(l), m_ = Math.cbrt(m), s_ = Math.cbrt(s); + return { + L: 0.2104542553 * l_ + 0.7936177850 * m_ - 0.0040720468 * s_, + a: 1.9779984951 * l_ - 2.4285922050 * m_ + 0.4505937099 * s_, + b: 0.0259040371 * l_ + 0.7827717662 * m_ - 0.8086757660 * s_, + }; +} + +function oklab2oklch(lab) { + let H = Math.atan2(lab.b, lab.a) * 180 / Math.PI; + if (H < 0) H += 360; + return { L: lab.L, C: Math.hypot(lab.a, lab.b), H }; +} + +function oklch2oklab(L, C, H) { + const hr = H * Math.PI / 180; + return { L, a: C * Math.cos(hr), b: C * Math.sin(hr) }; +} + +// OKLab -> linear sRGB (may fall outside [0,1] when out of gamut). +function oklab2lrgb(L, a, b) { + const l_ = L + 0.3963377774 * a + 0.2158037573 * b; + const m_ = L - 0.1055613458 * a - 0.0638541728 * b; + const s_ = L - 0.0894841775 * a - 1.2914855480 * b; + const l = l_ * l_ * l_, m = m_ * m_ * m_, s = s_ * s_ * s_; + return [ + 4.0767416621 * l - 3.3077115913 * m + 0.2309699292 * s, + -1.2684380046 * l + 2.6097574011 * m - 0.3413193965 * s, + -0.0041960863 * l - 0.7034186147 * m + 1.7076147010 * s, + ]; +} + +function inGamut(lrgb) { + const e = 1e-4; + return lrgb.every(c => c >= -e && c <= 1 + e); +} + +function lrgb2hex(lrgb) { + return '#' + lrgb.map(c => { + const v = Math.round(clamp01(delin(clamp01(c))) * 255); + return v.toString(16).padStart(2, '0'); + }).join(''); +} + +// OKLCH -> in-gamut sRGB hex. When the requested chroma is unreachable, reduce C +// by binary search holding L and H fixed; report whether clamping happened. +function oklch2hex(L, C, H) { + const lab0 = oklch2oklab(L, C, H); + const lrgb0 = oklab2lrgb(lab0.L, lab0.a, lab0.b); + if (inGamut(lrgb0)) return { hex: lrgb2hex(lrgb0), clamped: false }; + let lo = 0, hi = C; + for (let i = 0; i < 24; i++) { + const mid = (lo + hi) / 2; + const lab = oklch2oklab(L, mid, H); + if (inGamut(oklab2lrgb(lab.L, lab.a, lab.b))) lo = mid; else hi = mid; + } + const lab = oklch2oklab(L, lo, H); + return { hex: lrgb2hex(oklab2lrgb(lab.L, lab.a, lab.b)), clamped: true }; +} + +// APCA-W3 0.1.9. Returns signed Lc: positive for dark-text-on-light, negative +// for light-text-on-dark. Constants transcribed verbatim from the pinned source. +function apcaY(hex) { + const [R, G, B] = hex2rgb(hex); + return 0.2126729 * Math.pow(R / 255, 2.4) + + 0.7151522 * Math.pow(G / 255, 2.4) + + 0.0721750 * Math.pow(B / 255, 2.4); +} + +function apca(textHex, bgHex) { + const blkThrs = 0.022, blkClmp = 1.414, deltaYmin = 0.0005; + const normBG = 0.56, normTXT = 0.57, revTXT = 0.62, revBG = 0.65; + const scaleBoW = 1.14, scaleWoB = 1.14, loBoWoffset = 0.027, loWoBoffset = 0.027, loClip = 0.1; + let Ytxt = apcaY(textHex), Ybg = apcaY(bgHex); + Ytxt = Ytxt > blkThrs ? Ytxt : Ytxt + Math.pow(blkThrs - Ytxt, blkClmp); + Ybg = Ybg > blkThrs ? Ybg : Ybg + Math.pow(blkThrs - Ybg, blkClmp); + if (Math.abs(Ybg - Ytxt) < deltaYmin) return 0; + let out; + if (Ybg > Ytxt) { + const sapc = (Math.pow(Ybg, normBG) - Math.pow(Ytxt, normTXT)) * scaleBoW; + out = sapc < loClip ? 0 : sapc - loBoWoffset; + } else { + const sapc = (Math.pow(Ybg, revBG) - Math.pow(Ytxt, revTXT)) * scaleWoB; + out = sapc > -loClip ? 0 : sapc + loWoBoffset; + } + return out * 100; +} + +// deltaE-OK: Euclidean distance in OKLab. +function deltaE(aHex, bHex) { + const x = srgb2oklab(aHex), y = srgb2oklab(bHex); + return Math.hypot(x.L - y.L, x.a - y.a, x.b - y.b); +} + +// --- WCAG 2.x relative luminance + contrast (migrated from the page inline) --- +// rl reuses the canonical lin() above. On 8-bit channels lin's 0.04045 cutoff is +// byte-identical to the WCAG 0.03928 piecewise the inline copy used — no channel +// value falls between the two thresholds (10/255 = 0.0392, 11/255 = 0.0431) — so +// every #rrggbb contrast value is preserved exactly. +function rl(hex) { + const [R, G, B] = hex2rgb(hex); + return 0.2126 * lin(R / 255) + 0.7152 * lin(G / 255) + 0.0722 * lin(B / 255); +} + +function contrast(aHex, bHex) { + const L1 = rl(aHex), L2 = rl(bHex), hi = Math.max(L1, L2), lo = Math.min(L1, L2); + return (hi + 0.05) / (lo + 0.05); +} + +function rating(r) { return r >= 7 ? 'AAA' : r >= 4.5 ? 'AA' : 'FAIL'; } + +// --- HSV <-> sRGB for the color picker (migrated from the page inline) --- +function hsv2rgb(h, s, v) { + h = (h % 360 + 360) % 360 / 360; + const i = Math.floor(h * 6), f = h * 6 - i, p = v * (1 - s), q = v * (1 - f * s), t = v * (1 - (1 - f) * s); + let r, g, b; + switch (((i % 6) + 6) % 6) { + case 0: [r, g, b] = [v, t, p]; break; + case 1: [r, g, b] = [q, v, p]; break; + case 2: [r, g, b] = [p, v, t]; break; + case 3: [r, g, b] = [p, q, v]; break; + case 4: [r, g, b] = [t, p, v]; break; + default: [r, g, b] = [v, p, q]; + } + return [Math.round(r * 255), Math.round(g * 255), Math.round(b * 255)]; +} + +function rgb2hsv(r, g, b) { + r /= 255; g /= 255; b /= 255; + const mx = Math.max(r, g, b), mn = Math.min(r, g, b), d = mx - mn; + let h = 0; + if (d) { + if (mx === r) h = ((g - b) / d + 6) % 6; + else if (mx === g) h = (b - r) / d + 2; + else h = (r - g) / d + 4; + h *= 60; + } + return [h, mx ? d / mx : 0, mx]; +} + +function rgb2hex(r, g, b) { + return '#' + [r, g, b].map(x => Math.max(0, Math.min(255, x)).toString(16).padStart(2, '0')).join(''); +} + +// One Chroma×Lightness plane cell at a fixed hue: the sRGB color if the (L,C,H) +// is reachable, else flagged out of gamut. Forward-only (one conversion + a +// range check) — the binary-search clamp is reserved for committing a color. +function planeCell(L, C, H) { + const lab = oklch2oklab(L, C, H), lrgb = oklab2lrgb(lab.L, lab.a, lab.b); + return inGamut(lrgb) ? { inGamut: true, hex: lrgb2hex(lrgb) } : { inGamut: false, hex: null }; +} + +// Pairwise palette analysis. palette is [[hex, name], ...]. Returns the pairs +// closer than threshold (OKLab ΔE), closest-first and capped, the overflow count +// beyond the cap, and each color's nearest-neighbor distance for its chip title. +function paletteWarnings(palette, threshold = 0.02, cap = 5) { + const n = palette.length, nearest = new Array(n).fill(Infinity), pairs = []; + for (let i = 0; i < n; i++) for (let j = i + 1; j < n; j++) { + const d = deltaE(palette[i][0], palette[j][0]); + if (d < nearest[i]) nearest[i] = d; + if (d < nearest[j]) nearest[j] = d; + if (d < threshold) pairs.push({ i, j, aName: palette[i][1], bName: palette[j][1], dE: d }); + } + pairs.sort((a, b) => a.dE - b.dE); + return { warnings: pairs.slice(0, cap), overflow: Math.max(0, pairs.length - cap), nearest }; +} + +export { srgb2oklab, oklab2oklch, oklch2oklab, oklch2hex, apca, deltaE, hex2rgb, lin, rl, contrast, rating, hsv2rgb, rgb2hsv, rgb2hex, oklab2lrgb, inGamut, lrgb2hex, planeCell, paletteWarnings }; |
