| Commit message (Collapse) | Author | Age | Files | Lines |
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`ai-vterm.el` (F9) and `eshell-vterm-config.el` (F12) both grew the same geometry-preservation pattern: classify a window's position, capture its body size, map cardinal direction to its frame-edge variant. The shared helpers were sitting as near-duplicates in both modules. With two real consumers established, the abstraction has the right shape. I pulled them into `cj-window-geometry.el`.
The new module exposes three pure helpers:
- `cj/window-direction` returns right/below/left/above based on edges relative to `frame-root-window`. Takes an optional DEFAULT for the single-window-frame fallback so each consumer picks its own (ai-vterm wants 'right, vterm-toggle wants 'below).
- `cj/window-body-size` returns body-cols (right/left) or body-lines (below/above). Same body-vs-total reasoning as before: divider-independent, matches what the user sees.
- `cj/cardinal-to-edge-direction` maps right/left/below/above to rightmost/leftmost/bottom/top, used by each consumer's `display-saved` action.
`ai-vterm.el` and `eshell-vterm-config.el` now `(require 'cj-window-geometry)` and call the shared helpers directly. The consumer-specific `capture-state` and `display-saved` bodies stay in each module because they bind to consumer-specific state vars. Extracting those would either need parameter-passing-via-symbol or a macro, both heavier than the duplication they would remove.
Tests: 15 in `test-cj-window-geometry.el` covering all four directions, body-size on both axes, cardinal-to-edge mapping, default-arg fallback, and the unknown-direction nil case. Deleted `test-ai-vterm--window-geometry.el` (now redundant) and trimmed four duplicate window-direction/size tests from `test-vterm-toggle--display.el`. Net LOC: each consumer ~40-50 lines lighter, with the new module + tests paying roughly half that back. Full make test green. make validate-modules green.
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The C-F9 project picker now flags projects whose claude buffer is alive with a " [running]" suffix on the abbreviated path. I added `cj/--ai-vterm-format-candidate` to compute the display name and routed the picker through it. Before the change, the picker showed every candidate identically, so you couldn't tell at a glance whether picking a project would attach to an existing session or start a fresh one.
F9 with two or more alive claude buffers used to open the project picker. That meant after toggling claude-A off, opening claude-B via C-F9, then toggling B off, the next F9 dropped into a picker rather than redisplaying B (the one you just toggled off). I renamed `redisplay-single` to `redisplay-recent` in `cj/--ai-vterm-dispatch` and broadened the trigger from "exactly one alive" to "one or more alive". F9 now redisplays the MRU claude buffer, so it consistently means "toggle THE claude I was last using". The project picker stays explicit on C-F9 for "start a different project", and M-F9 still picks among existing claudes.
2 new tests for the indicator (`format-candidate` flagged + unflagged), 2 dispatch tests renamed to match the new contract. 80 ai-vterm tests pass. Full make test green.
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Live-testing surfaced four edge-case failures in the F9 toggle geometry preservation. Each gets a dedicated regression test.
- Multi-window squeeze: a captured fraction-of-frame replayed at the wrong size in 3+ window layouts because `display-buffer-in-direction` interprets float widths as fractions of the new window's parent, not the frame. In a flat 3-window layout the parent is the root, but in nested splits it's a sub-tree, and the captured fraction blew the layout up. I switched to absolute integer body-cols and body-lines as the captured unit. The unit is layout-independent.
- One-col peek: a claude window captured rightmost (no right divider, body=total) replayed into a middle position (with divider, body=total-1) showed 1 col of the sibling buffer peeking through where claude should have ended. I wrap the integer size in a `(body-columns . N)` / `(body-lines . N)` cons so `display-buffer-in-direction` sets the body explicitly, divider-independent.
- Position swap and compounding gap: `direction=right` in `display-buffer-in-direction` splits the selected window, not the frame edge. In multi-window layouts the new claude landed mid-frame instead of where it came from. Each toggle compounded a 1-col loss because the new position picked up a divider the original lacked. I map the cardinal direction to its frame-edge variant (`right` -> `rightmost`, `below` -> `bottom`, etc.) so claude always returns to the captured edge.
- Extra window after buffer-move: buffer-move (C-M-arrows) doesn't update the claude window's `quit-restore` parameter, so `quit-window` falls through to bury rather than delete. The window stays alive showing some other buffer. Toggle-on doesn't recognize it and creates a fresh side window, landing at N+1 windows. I switched to `delete-window` with a `one-window-p` guard for the single-window-frame case.
One tradeoff: in a layout where claude was deliberately in a middle position (e.g. agenda | claude | todo), the next toggle pulls it to the frame edge rather than the middle. The side-panel pattern is the design intent and the common case.
7 new regression tests covering each scenario. 80 ai-vterm tests pass. Full make test green.
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F9 was a single command that always opened the project picker. Three small frustrations stacked up. With one claude buffer open and not visible, F9 was a redundant prompt to pick a project that already had a session. With claude visible, there was no way to bury it without M-x quit-window. With two projects' buffers alive, swapping between them was a buffer-switch chore.
F9 is now a dispatch:
- Claude visible in this frame: quit the window (toggle off) and capture the geometry first.
- Exactly one claude buffer alive but hidden: re-display it (DWIM single-buffer case).
- Zero or two-plus alive: fall through to the project picker.
C-F9 is the always-pick-project entry point for explicit project switches. M-F9 is a buffer picker over the alive claude buffers. If a claude window is currently shown, the picked buffer replaces it in that window so the split orientation and size carry over. The shown buffer sorts last in the picker with a [shown] marker so RET picks "the other one."
Split geometry persists across toggles. Two module-level vars (cj/--ai-vterm-last-direction, cj/--ai-vterm-last-size) capture at toggle-off and feed a custom display action. After M-S-t flips claude from right to bottom, F9 toggle-off-then-on returns it at the bottom. After a mouse resize, the next toggle restores that fraction. State is per-session. Restarts reset to default right/0.5.
Two display-buffer fixes came out of testing:
- save-window-excursion around (vterm name) keeps the dashboard from being buried on a fresh F9 at startup. vterm calls pop-to-buffer-same-window internally, which would otherwise replace the selected window's buffer before the alist could route the new one.
- The action chain swaps display-buffer-use-some-window for a more specific cj/--ai-vterm-reuse-existing-claude. The generic version stole non-claude windows on C-F9 when the user was focused inside claude (claude on bottom, code on top -> new project landed in the code window). The specific version only reuses windows that already show a claude buffer.
I reclaimed C-F9 from the gptel toggle in ai-config.el. C-; a t still binds gptel.
I added eight new test files (claude-buffers, displayed-claude-window, dispatch, pick-buffer-candidates, window-geometry, capture-state, display-saved, reuse-existing-claude) plus a regression test on cj/--ai-vterm-show-or-create for the dashboard-preservation fix. All 73 ai-vterm tests pass and the full make test suite is green.
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Two post-ship issues blocked practical use of the new launcher.
The display rule used `display-buffer-in-side-window` with `(dedicated . t)`. Side-window dedication caused `set-window-buffer` to error during `buffer-move` (C-M-arrows), which left a half-finished swap with both sides showing the claude buffer. Then `switch-to-buffer` on a non-claude buffer in that dedicated window split instead of replacing.
I rewrote the rule as `display-buffer-reuse-window -> display-buffer-use-some-window -> display-buffer-in-direction (right)`. The resulting window is ordinary, not dedicated, so swap and replace work normally. I also narrowed `vterm-toggle`'s broad lambda (which matches any vterm-mode buffer) to exclude `claude [` buffers. Otherwise vterm-toggle's `:defer` made it install last and capture our buffers first with its own bottom-split + dedicated treatment.
The tmux side: vterm's auto-launch hook ran a bare `tmux\n`, so each session got an auto-named one. After an Emacs crash the tmux session would survive but I couldn't find it. A second F9 just spawned another. The launcher now sends `tmux new-session -A -s <basename> -c <dir> '<claude>; exec bash'`. The `-A` reattaches to a same-named session if it already exists. The `exec bash` keeps the tmux window alive if claude itself exits. A `cj/--ai-vterm-suppress-tmux` flag tells the existing vterm hook to skip its bare tmux step so the named launch runs instead.
11 new tests across 2 files cover the session-name and launch-command helpers. I updated tests for show-or-create and the display rule. All 34 ai-vterm tests are green.
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The new module picks a Claude-template project from a filtered completing-read list. It scans the same roots the `ai` shell launcher uses, then opens or reuses a vterm buffer named `claude [<repo>]` on the right. F9 launches it. The prior `cj/toggle-gptel` binding moves from F9 to C-F9 so both AI tools share the same physical key.
The display rule chains reuse-window -> use-some-window -> in-direction (right). The resulting window isn't dedicated. That matters because side-window dedication was breaking `buffer-move` (C-M-arrows) and `switch-to-buffer` replacement on the claude buffer. I also narrowed `vterm-toggle`'s display rule to skip `claude [` buffers. Otherwise it claimed them first with its bottom-split + dedicated treatment.
I added 23 tests across 5 files: the buffer-name transform, candidate walker, show-or-create dispatch, picker, and display rule. Design lives at docs/design/ai-vterm.org.
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