| Commit message (Collapse) | Author | Age | Files | Lines |
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neutral cut
Replace gap-based hue clustering and the flat neutral threshold. Chromatic colors now bucket by nearest perceptual hue anchor (red, orange, yellow, green, teal, blue, purple, pink), so adjacent categories stay separate by construction and there's no single-linkage chaining merging them through intermediate tones. The neutral cut is lightness-scaled rather than flat: a color reads as neutral below a chroma that's highest in the mid-tones and tapers toward the light end, so a faint mid gray goes neutral while an equally-faint pale tint keeps its hue.
This fixes the two concrete problems: the grays and steels consolidate into one neutral column, and pale tints (light blues) stay with their hue instead of falling into the grays. What it doesn't fix is hue-adjacent warm colors: this palette's olive-greens sit on top of the golds in OKLCH hue, so they still group together, and a ramp that drifts in hue can split across an anchor boundary. That's a real property of the colors, not a bug, and it's filed for research (a writeup of the problem and the four approaches tried lives outside the repo; the task points to it).
20 family node tests including the yellow/green split and the no-chaining case; suite green.
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sortFamilies orders the strips for display: neutrals first by lightness, then chromatic families by base hue, ties broken by base lightness then base hex. Each family's members come back sorted dark to light. Hue is compared rounded so a sub-degree hue hair from gamut quantization doesn't outrank lightness. Sorting is display-only; the stored palette order is untouched.
Phase 2 of the color-families spec, pure logic. Four node tests cover the hue order, the neutral pin, within-family lightness order, and the (hue, then lightness) ordering invariant. Suite 91 to 95 green.
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Four pure functions in app-core.js, all derived from the hex so renaming never moves a color. familiesFromPalette groups a flat palette into the ground strip (the bg/fg assignment hexes, pinned, de-duped) plus hue families: near-neutrals split off by a chroma threshold, the rest cluster by hue proximity with a 25-degree gap and a 360 wrap, each family's base its most-saturated member. regenFamily returns a family's symmetric ramp around the base (n=0 is the base alone, handled without ramp()'s 1-4 clamp). rankByLightness gives each current member a signed offset from the base, and stepRepointPlan maps old positions to new ones across a regenerate, listing the positions that drop out so the caller can leave their references a visible "(gone)".
Phase 1 of the color-families spec, pure logic, no UI. 13 node tests cover the gap split/merge, neutrals, absent and de-duped ground hexes, n=0, lightness ranking, and the survivor/removed repoint split. Suite 78 to 91 green.
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