| Commit message (Collapse) | Author | Age | Files | Lines |
| | |
|
| |
|
|
|
|
| |
The four style buttons sat in a horizontal row, the widest part of the style column. I wrapped them in the same 2x2 grid the box control uses, so they form a square (still multi-toggle, since bold and italic combine). The column narrows to roughly half its width across all three tiers.
A #styletest gate confirms the four buttons live in a .stylecluster.
|
| |
|
|
|
|
|
|
| |
The box control was a wide select plus a color swatch, pinning the box column at 166px. I replaced the select with a 2x2 cluster of radio buttons for the four styles: blank (no box), □ (line), ▼ (pressed), ▲ (raised). The color swatch now shows only while a box style is active, so the no-box case stays narrow. The column drops to 76px across all three tiers.
A #boxtest gate covers the cluster: four buttons, radio selection, and the swatch hiding when no box is set. #beveltest now drives the style through the cluster button instead of the removed select.
The same cluster shape sets up the B/I/U/S style column next.
|
| |
|
|
|
|
| |
Package faces was the only tier with a per-row reset button, in its own column. The syntax and ui tiers rely on the bulk reset alone, and the column cost horizontal space the table needs. I removed the per-row cell and its header, so the bulk reset (next to "lock all") is the single reset path now, matching the other tiers. A #viewtest assertion confirms the package rows carry no per-row reset button.
The two weren't equivalent: the per-row button reset one face to its default, the bulk reset clears every unlocked face in the app. Losing single-face reset is the accepted tradeoff.
|
| |
|
|
|
|
| |
The assignment area was three stacked sections (color/code, ui faces, package faces), and package faces carried its own application selector. I merged them into one panel driven by a single dropdown: color/code assignments, ui faces, then a non-selectable "package faces" optgroup holding every app in order. Picking an entry swaps the left table and right preview, so only one view shows at a time.
curApp now reads the selected app from that dropdown, and the old appsel is gone. A #viewtest browser gate locks in the dropdown order, the optgroup, and the one-view-at-a-time switching.
|
| | |
|
| |
|
|
| |
Surface the org-faces-config.el header-row faces as their own theme-studio app, placed beside elfeed and mu4e so it reads as a custom layer rather than built-in org. The seed mirrors the module defaults exactly across all 28 faces (10 keywords, 4 priorities, and their dim variants), so the editor opens on the live colors. The preview shows a focused agenda block and an auto-dim block covering every face.
|
| |
|
|
| |
The 20 line-based renderXxxPreview functions each ended with a byte-identical monospace-pre wrapper. They now build their L array and return previewLines(L), so the wrapper lives in one place and can't drift across the family.
|
| |
|
|
|
|
|
|
|
| |
- ramp (app-core.js) and its test-ramp.mjs: superseded by regenColumn, no production caller.
- optList (app-core.js) and its tests: superseded by paletteOptionList.
- ITALIC in generate.py: computed, never read (ITALIC_MAP is the live one).
- a stray empty string in MU4E_FACES that .split() silently dropped.
- the dead #familytest alias in the columntest gate, which HASHES never listed.
- widen face_rows to Sequence[str], clearing the list-invariance warnings on the APPS calls.
|
| |
|
|
|
|
| |
run-tests.sh scored each browser gate by grepping the dumped DOM for the gate name and taking the first match. A gate that throws before setting its verdict left its own inlined source as the first match, and that source, "GATENAME '+(ok?'PASS':'FAIL')", contains the literal PASS, so the run reported green for a gate that never produced a verdict. The matcher now requires a resolved "GATENAME PASS" or "GATENAME FAIL".
That exposed two gates that had been throwing unnoticed. baseedittest still referenced fam after the variable was renamed to column, so it ReferenceError'd. columntest read getComputedStyle on a palette chip captured before a re-render detached it, so the match returned null and threw. baseedittest now uses column, and columntest re-queries the live chip by its selection index.
|
| |
|
|
| |
Selecting a compact package (auto-dim, with a 2-row face table and a short preview) collapsed the package section and shortened the page. A 60vh floor on the preview keeps the section sized to the largest of the columns, the preview, or that floor, so switching packages no longer shrinks the page.
|
| |
|
|
|
|
|
|
| |
auto-dim-other-buffers is a package face, not a theme face, so build-inventory.el (it scans only elpa/straight packages) never listed it and the studio couldn't theme it. This adds it as a bespoke app.
The preview is a vertical split: the focused window on the left in real syntax colors, the same code on the right collapsed to the single auto-dim-other-buffers face, the way Emacs renders a non-selected window. Both panes follow the language selector. A trailing row shows auto-dim-other-buffers-hide, whose foreground matches the background so it vanishes when dimmed.
A #autodimtest gate covers the split, the uniform recolor, and language sync.
|
| |
|
|
|
|
|
|
|
|
| |
Two strands land together because the generated theme-studio.html bundles every source file into one page and can't be split cleanly.
The palette generator is a preview-first panel: palette-generator-core.js plans the palette and palette-generator-ui.js draws it. Generated colors stay inspectable and tunable through the existing selector, and committing one creates a normal base column. It adds source-mode and scheme controls, a configurable accent count, and color names from color-names.json.
For preview fidelity, syntax and UI colors now resolve through the real Emacs inherit chains, so the preview matches how Emacs renders the theme. resolveSyntaxFg pins dec to ty (Emacs has no decorator face) and otherwise follows comment-delimiter to comment, doc to string, property to variable, function-call to function-name. resolveUiAttr walks mode-line-inactive to mode-line and line-number-current-line to line-number. The decorator label now reads "decorator to type" to match the type face Emacs uses for it.
Design recorded in the two theme-studio specs under docs/.
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| |
|
|
| |
The released/pressed bevel was a flat translucent white/black overlay, which reads weaker than the box Emacs draws. reliefColors in colormath.js now ports Emacs 30's x_alloc_lighter_color: highlight = bg x1.2, shadow = bg x0.6, an additive boost for dark backgrounds, and the same-color fallback for pure black and white. boxCss takes the face's effective bg and derives both edges from it. Pressed swaps the pair, and the translucent pair remains only when no bg is known. Width stays 1px because dupre's :line-width -1 draws 1px lines in Emacs too. The gap was color strength, not width. Five node tests pin hand-computed fixtures from the C source, and a new #beveltest gate pins the wiring.
|
| |
|
|
| |
A default-fg (p) change only re-rated the covered overlay faces. UI-face and package ratios that fall back to the default fg kept their old number until something else rebuilt the tables. The p branch now runs the same repaint as a ground-bg change. The new #contrasttest assertion drives the real syntax dropdown (unlocking a locked p row for the test) so the handler wiring is pinned, not just the repaint helper.
|
| |
|
|
| |
The contrast cells already rated a two-color face's own fg-on-bg. They read wrong because applyGround blanketed every .ex cell (the per-face preview cells included) with the ground bg, and a ground-bg change never repainted the UI or package tables. The preview showed fg on the ground bg next to a correct fg-on-face-bg ratio, and ground-dependent ratios went stale. applyGround now blankets only the code panes and syntax example cells and repaints UI faces through paintUI. The ground-bg handler also rebuilds the package table and preview. New #contrasttest assertions pin the two-color pair in both tables, preview-bg survival, and ground-change re-rating.
|
| |
|
|
|
|
|
|
|
|
| |
Replace the hue-anchor bucketing and the tent neutral threshold with the model two independent reviews of color-sorting.org converged on (Codex and Fable, with Fable's harness measuring pairwise F1 0.63 → 0.96 on the real palette).
Chromatic colors now cluster by complete-linkage agglomeration on a lightness-conditioned hue distance: hue must match tightly at equal lightness and may drift across a lightness gap, because a tonal ramp drifts in hue with lightness by design. A low-chroma noise term widens the tolerance where hue is ill-defined, and a chroma clause keeps a vivid accent out of a soft same-hue family. Complete linkage makes single-linkage chaining structurally impossible. The neutral threshold is floored at both ends instead of tapering to zero, which fixes two real defects: pale warm grays (gray+1, gray+2) that leaked into a color column, and pure white (C=0 at L=1) that evaded a zero threshold.
On the sterling/distinguished palette this separates the gold and olive ramps (the green/yellow complaint), keeps the red and blue ramps whole including drifted tints, isolates intense-red, and consolidates every gray and steel into the neutral column. The one residual — pale yellow+2 lands on the olive ramp — is geometrically irreducible from the hex (it sits on the olive trajectory by nearest-neighbor, ramp-line fit, and eye); only its name says gold. That needs the deferred per-hex family-hint override.
New node tests cover the gold/olive split, blue pale-tint cohesion, gray/white neutrality, intense-red isolation, and palette-order independence. The count gate now asserts the count action adds all ramp colors to the palette rather than that they all display in one family, since a chroma-eased extreme can sit at the neutral boundary.
|
| |
|
|
|
|
|
|
| |
Export stays a flat palette and import needs no reconstruction, because families are derived from the hex every render rather than stored. A #roundtriptest gate confirms export to import to export is byte-identical, and that the exported palette is still a flat [hex, name] list. Package seeding is unaffected since it reads the same flat palette.
The spec's planned ramp-step warning exemption is dropped after analysis: a generated ramp's steps are a stepL apart, well above the too-similar ΔE threshold, so they never trigger the warning, and exempting same-family pairs would hide genuine near-duplicates that should be flagged (the case #deltatest checks). So the warning stays on the full palette.
README documents color families: the hue grouping and its limitation, the ground strip, the per-column count control and regenerate, removed-step references reading "(gone)", and the removal of the standalone ramp panel. Phase 6, the last phase; the color-families v1 build is code-complete.
|
| |
|
|
|
|
|
|
| |
Editing a family's base now recolors the whole family: update-selected on a base with a ramp regenerates the family from the new base at the same count, so references follow the new hexes (shared regenFamilyInPlace with the count control). Editing a ground swatch already writes the bg/fg assignment through the existing repoint, and the gate confirms it.
The standalone ramp panel is gone — its button, panel, JS, CSS, and the #ramptest gate are removed. Fanning a color into a ramp now happens from its strip: add a color, then raise its column's count. The ramp() math stays in app-core; only the duplicate UI is retired.
Phase 5 of the color-families spec. A #baseedittest gate covers the base-edit recolor (family follows, references repoint, count preserved) and the bg-swatch edit writing the assignment.
|