| Commit message (Collapse) | Author | Age | Files | Lines |
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The preview dropdown gets flanking nav buttons, matching the view selector, so the size steps with a click. Left/Right arrows do the same when the dropdown is focused. Both clamp at the ends and disable on a single-pane app.
I extended the size scale to 32 and 48 pt for inspecting a glyph's detail. The cell width scales with the size, so beyond about 48 pt the grid is mostly scrolling.
I removed the separate hover info line beside the dropdown. Each glyph's own title tooltip already shows its face and color, so the line was redundant.
A new computed-style gate confirms the point size renders to the right pixels (24 pt is 32 px), so the pt label isn't lying.
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The nerd-icons pane is now a grid: one row per color face, the rows ordered by hue so families cluster, distinct icons (deduped within a color) drawn in their color with the icon's nerd-font name beneath. A "preview:" dropdown above the grid picks the glyph size in points, with Left/Right arrows to step it. Single-pane apps show it disabled, naming the preview. This replaces the v1 legend in the pane, whose data is still captured for round-trip.
build-nerd-icons-legend.el is now a library. A cj/nerd-icons-write-legend entry point requires nerd-icons only at write time, so the capture logic loads and unit-tests without it. It dedupes icons by name within a face, computes each face's native hue, and orders the groups by hue. Writing the test surfaced a latent bug: face-hsl used (cadr (assoc t spec)), which grabs the first keyword instead of the plist. It only worked because the real faces fall through to the face-foreground branch. I fixed it to a correct t-clause parse.
Coverage: 7 ERT capture tests (dedupe, hue order, lightness tiebreak, name sort, skip rules), 4 Python validator edges, and browser gates for the grid and the size dropdown.
Locate stays color-level: clicking a color flashes its icons, and clicking an icon flashes its color row. Icons aren't individually editable, so there's nothing per-icon to select.
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Box now sits at column 5 in all three tables, after style and before contrast, instead of last. The contrast and example/preview columns shift right by one, and the position-based gates follow.
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Each row's expander toggle now shows a disclosure triangle that tracks its state: a right triangle when collapsed, a down triangle when expanded (it was a static ellipsis). A header-level expand-all / collapse-all button per table opens or closes every row's detail at once and follows the aggregate state. The per-row triangles and the header button stay in sync across a table rebuild.
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Put the lock cell first in all three assignment tables, ahead of the element/face name. The lock and name columns swap, and every column from fg onward is unchanged. The element-name sort moves to column 1, and the sort and index gates follow it.
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Sort the language list alphabetically and pin Elisp as the default selection. Add the ‹ › arrows flanking the dropdown that step the selection (clamped, no wrap), reusing the view-dropdown's stepViewIndex so you can walk languages without reopening the menu.
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The color/code, UI, and package tables now share one per-row widget set, so the editing surface reads the same whatever view is selected.
Column order is the same in all three: element, lock, fg, bg, style, contrast, example, box. Box moves to last in the color/code table, and the package table's inline inherit and size columns fold into the row expander, matching how UI and color/code already carry them.
The UI overlay faces drop the inline PASS/FAIL word and the red FAIL badge on the preview swatch. They show a bare colored worst-case number with the WCAG verdict in the hover, like the other two tables. The orphaned .crerr style goes with it.
The height picker now clamps a typed value into [0.1, 2.0]. A number input only enforces min/max on its stepper arrows, so a typed or pasted value reached the model unchecked. 0.1 is Emacs's own floor (a smaller height errors out), and 2.0 is the studio ceiling. Clearing the field still unsets to the inherited default.
Tests: clampHeight unit tests plus a #heighttest browser gate. The column and contrast gates move to the new positions and the bare-number readout.
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I added left and right arrow buttons flanking the view dropdown. They step the selection to the previous or next item and re-render the faces table and preview, so you can walk the list without reopening the dropdown. A pure stepViewIndex helper clamps the index to the option range, no wrap. stepView sets the selection and calls onViewChange.
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The warning box under the palette wasn't useful there; the same ΔE info is reachable per-chip via the nearest-ΔE tooltip and inline contrast. Remove renderPaletteWarnings, the #palwarn element, its CSS, and the #deltatest gate. paletteWarnings still runs for the per-chip nearest distance.
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Package faces was the only tier with a per-row reset button, in its own column. The syntax and ui tiers rely on the bulk reset alone, and the column cost horizontal space the table needs. I removed the per-row cell and its header, so the bulk reset (next to "lock all") is the single reset path now, matching the other tiers. A #viewtest assertion confirms the package rows carry no per-row reset button.
The two weren't equivalent: the per-row button reset one face to its default, the bulk reset clears every unlocked face in the app. Losing single-face reset is the accepted tradeoff.
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The assignment area was three stacked sections (color/code, ui faces, package faces), and package faces carried its own application selector. I merged them into one panel driven by a single dropdown: color/code assignments, ui faces, then a non-selectable "package faces" optgroup holding every app in order. Picking an entry swaps the left table and right preview, so only one view shows at a time.
curApp now reads the selected app from that dropdown, and the old appsel is gone. A #viewtest browser gate locks in the dropdown order, the optgroup, and the one-view-at-a-time switching.
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Selecting a compact package (auto-dim, with a 2-row face table and a short preview) collapsed the package section and shortened the page. A 60vh floor on the preview keeps the section sized to the largest of the columns, the preview, or that floor, so switching packages no longer shrinks the page.
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auto-dim-other-buffers is a package face, not a theme face, so build-inventory.el (it scans only elpa/straight packages) never listed it and the studio couldn't theme it. This adds it as a bespoke app.
The preview is a vertical split: the focused window on the left in real syntax colors, the same code on the right collapsed to the single auto-dim-other-buffers face, the way Emacs renders a non-selected window. Both panes follow the language selector. A trailing row shows auto-dim-other-buffers-hide, whose foreground matches the background so it vanishes when dimmed.
A #autodimtest gate covers the split, the uniform recolor, and language sync.
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Two strands land together because the generated theme-studio.html bundles every source file into one page and can't be split cleanly.
The palette generator is a preview-first panel: palette-generator-core.js plans the palette and palette-generator-ui.js draws it. Generated colors stay inspectable and tunable through the existing selector, and committing one creates a normal base column. It adds source-mode and scheme controls, a configurable accent count, and color names from color-names.json.
For preview fidelity, syntax and UI colors now resolve through the real Emacs inherit chains, so the preview matches how Emacs renders the theme. resolveSyntaxFg pins dec to ty (Emacs has no decorator face) and otherwise follows comment-delimiter to comment, doc to string, property to variable, function-call to function-name. resolveUiAttr walks mode-line-inactive to mode-line and line-number-current-line to line-number. The decorator label now reads "decorator to type" to match the type face Emacs uses for it.
Design recorded in the two theme-studio specs under docs/.
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