| Commit message (Collapse) | Author | Age | Files | Lines |
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openPicker positioned the crosshair while the picker was still display:none, so its client dimensions read 0 and the crosshair pinned to the top-left corner instead of the shown color. I moved display:block ahead of paintPicker so the element has layout when its size is read, then added a headless #cursortest that opens the picker on a saturated color and checks the crosshair lands off-corner.
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Saved theme-studio exports for the dupre palette. dupre.json holds the base palette, UI, and syntax assignments; dupre-revised.json adds the full per-package face set across 51 packages. build-theme.el converts either into a loadable deftheme.
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Clicking a UI or package face already called the flash, but two things hid it: the flashtok animation was scoped to #codepre and .ex cells, so the class landed on the mock-frame and package-preview spans without ever animating; and the flash never scrolled its target into view, so an element below the fold of a preview's scroll box flashed unseen. The animation is now global, and the flash scrolls its element into view (the first of several, via a new flashEls helper). Clicking a face in either tier now lands the viewport on the matching preview element and lights it up.
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The tool authors themes from scratch -- palette, faces across every tier, live preview, export to a loadable deftheme. It never selects among existing themes, so "selector" mis-described it. Renamed the directory, the generated HTML and its title, the design spec, and every reference in the code, README, tests, and todo. No behavior change.
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