| Commit message (Collapse) | Author | Age | Files | Lines |
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auto-dim-other-buffers is a package face, not a theme face, so build-inventory.el (it scans only elpa/straight packages) never listed it and the studio couldn't theme it. This adds it as a bespoke app.
The preview is a vertical split: the focused window on the left in real syntax colors, the same code on the right collapsed to the single auto-dim-other-buffers face, the way Emacs renders a non-selected window. Both panes follow the language selector. A trailing row shows auto-dim-other-buffers-hide, whose foreground matches the background so it vanishes when dimmed.
A #autodimtest gate covers the split, the uniform recolor, and language sync.
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The color-picker popup colored each row's name and hex for contrast against the swatch, but the rows sit on the popup's fixed dark background. A mid or dark swatch (the blues past blue-1) got near-black text that vanished on the dark popup.
The text now inherits the popup foreground for every real palette color. Only the solid "default" row, whose background is the color itself, still contrasts against its own fill. I moved the decision into dropdownRowTextColor with unit coverage, including a dark-swatch regression case.
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Remove the distinguished-revised, distinguished-test, dupre-rebuild, dupre-revised, and sterling2 experiment snapshots, and ignore WIP.json and themes/theme-theme.el so working scratch stays out of the tree.
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theme-studio-theme converts a Theme Studio JSON export to themes/<name>-theme.el. theme-studio-theme-load disables the custom themes and loads one in the running Emacs. theme-studio-theme-reload chains the two. Each delegates to the scripts/theme-studio/Makefile and errors clearly when its required JSON or THEME argument is missing.
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Two strands land together because the generated theme-studio.html bundles every source file into one page and can't be split cleanly.
The palette generator is a preview-first panel: palette-generator-core.js plans the palette and palette-generator-ui.js draws it. Generated colors stay inspectable and tunable through the existing selector, and committing one creates a normal base column. It adds source-mode and scheme controls, a configurable accent count, and color names from color-names.json.
For preview fidelity, syntax and UI colors now resolve through the real Emacs inherit chains, so the preview matches how Emacs renders the theme. resolveSyntaxFg pins dec to ty (Emacs has no decorator face) and otherwise follows comment-delimiter to comment, doc to string, property to variable, function-call to function-name. resolveUiAttr walks mode-line-inactive to mode-line and line-number-current-line to line-number. The decorator label now reads "decorator to type" to match the type face Emacs uses for it.
Design recorded in the two theme-studio specs under docs/.
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Five manual checks verified, closing the contrast-cell and preview-bg bugs. An audit of the bespoke previews found three face mislinks (org headline-todo, erc input/default swap, flycheck delimiter swap) — filed with picker-visibility and Rust+Zig sample tasks. WIP theme picks up the revised steel selections.
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The released/pressed bevel was a flat translucent white/black overlay, which reads weaker than the box Emacs draws. reliefColors in colormath.js now ports Emacs 30's x_alloc_lighter_color: highlight = bg x1.2, shadow = bg x0.6, an additive boost for dark backgrounds, and the same-color fallback for pure black and white. boxCss takes the face's effective bg and derives both edges from it. Pressed swaps the pair, and the translucent pair remains only when no bg is known. Width stays 1px because dupre's :line-width -1 draws 1px lines in Emacs too. The gap was color strength, not width. Five node tests pin hand-computed fixtures from the C source, and a new #beveltest gate pins the wiring.
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A default-fg (p) change only re-rated the covered overlay faces. UI-face and package ratios that fall back to the default fg kept their old number until something else rebuilt the tables. The p branch now runs the same repaint as a ground-bg change. The new #contrasttest assertion drives the real syntax dropdown (unlocking a locked p row for the test) so the handler wiring is pinned, not just the repaint helper.
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The contrast cells already rated a two-color face's own fg-on-bg. They read wrong because applyGround blanketed every .ex cell (the per-face preview cells included) with the ground bg, and a ground-bg change never repainted the UI or package tables. The preview showed fg on the ground bg next to a correct fg-on-face-bg ratio, and ground-dependent ratios went stale. applyGround now blankets only the code panes and syntax example cells and repaints UI faces through paintUI. The ground-bg handler also rebuilds the package table and preview. New #contrasttest assertions pin the two-color pair in both tables, preview-bg survival, and ground-change re-rating.
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A headless render with an empty --user-data-dir falls back to the real Chrome profile and takes its SingletonLock. A hung render held that lock for 18 hours on 2026-06-09, blocking every interactive Chrome launch. The runner now refuses to run the browser gates when mktemp fails, and each render runs under timeout --kill-after so a wedged Chrome dies in seconds.
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Replace the hue-anchor bucketing and the tent neutral threshold with the model two independent reviews of color-sorting.org converged on (Codex and Fable, with Fable's harness measuring pairwise F1 0.63 → 0.96 on the real palette).
Chromatic colors now cluster by complete-linkage agglomeration on a lightness-conditioned hue distance: hue must match tightly at equal lightness and may drift across a lightness gap, because a tonal ramp drifts in hue with lightness by design. A low-chroma noise term widens the tolerance where hue is ill-defined, and a chroma clause keeps a vivid accent out of a soft same-hue family. Complete linkage makes single-linkage chaining structurally impossible. The neutral threshold is floored at both ends instead of tapering to zero, which fixes two real defects: pale warm grays (gray+1, gray+2) that leaked into a color column, and pure white (C=0 at L=1) that evaded a zero threshold.
On the sterling/distinguished palette this separates the gold and olive ramps (the green/yellow complaint), keeps the red and blue ramps whole including drifted tints, isolates intense-red, and consolidates every gray and steel into the neutral column. The one residual — pale yellow+2 lands on the olive ramp — is geometrically irreducible from the hex (it sits on the olive trajectory by nearest-neighbor, ramp-line fit, and eye); only its name says gold. That needs the deferred per-hex family-hint override.
New node tests cover the gold/olive split, blue pale-tint cohesion, gray/white neutrality, intense-red isolation, and palette-order independence. The count gate now asserts the count action adds all ramp colors to the palette rather than that they all display in one family, since a chroma-eased extreme can sit at the neutral boundary.
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Export stays a flat palette and import needs no reconstruction, because families are derived from the hex every render rather than stored. A #roundtriptest gate confirms export to import to export is byte-identical, and that the exported palette is still a flat [hex, name] list. Package seeding is unaffected since it reads the same flat palette.
The spec's planned ramp-step warning exemption is dropped after analysis: a generated ramp's steps are a stepL apart, well above the too-similar ΔE threshold, so they never trigger the warning, and exempting same-family pairs would hide genuine near-duplicates that should be flagged (the case #deltatest checks). So the warning stays on the full palette.
README documents color families: the hue grouping and its limitation, the ground strip, the per-column count control and regenerate, removed-step references reading "(gone)", and the removal of the standalone ramp panel. Phase 6, the last phase; the color-families v1 build is code-complete.
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