From 03d8b587b1f49073d94bd0c4114fe09e832183f8 Mon Sep 17 00:00:00 2001 From: Craig Jennings Date: Sun, 21 Jun 2026 01:57:44 -0400 Subject: refactor: defer games-config behind autoloads (load-graph Phase 4) init.el eagerly required games-config at startup just to configure two on-demand game packages. package.el already autoloads malyon and 2048-game, so the eager require bought nothing but the one setting the module adds (malyon-stories-directory). init.el now autoloads malyon and 2048-game to games-config instead of requiring it. The first game command loads the module, which configures then loads the package. Startup no longer touches games-config, and both the commands and the stories-directory setting still work. This is the first module of the Phase 4 low-risk batch. --- modules/games-config.el | 16 +++++++++++----- 1 file changed, 11 insertions(+), 5 deletions(-) (limited to 'modules') diff --git a/modules/games-config.el b/modules/games-config.el index 9aa598168..1e5ba5b87 100644 --- a/modules/games-config.el +++ b/modules/games-config.el @@ -5,9 +5,9 @@ ;; ;; Layer: 4 (Optional). ;; Category: O. -;; Load shape: eager. -;; Eager reason: none; optional games, a command-loaded deferral candidate. -;; Top-level side effects: package configuration via use-package. +;; Load shape: command (deferred). +;; Eager reason: none; loaded on first use of `malyon' or `2048-game'. +;; Top-level side effects: package configuration via use-package (deferred). ;; Runtime requires: none. ;; Direct test load: yes. ;; @@ -17,20 +17,26 @@ ;; (stories directory: ~/sync/org/text.games/) ;; - 2048 number-tile puzzle game ;; +;; init.el autoloads `malyon' and `2048-game' to this module instead of +;; requiring it eagerly, so the first invocation of either command loads +;; games-config, which configures and then loads the package. +;; ;;; Code: ;; ----------------------------------- Malyon ---------------------------------- ;; text based adventure player (use-package malyon - :defer 1 + :defer t + :commands (malyon) :config (setq malyon-stories-directory (concat org-dir "text.games/"))) ;; ------------------------------------ 2048 ----------------------------------- ;; combine numbered tiles to create the elusive number 2048. (use-package 2048-game - :defer 1) + :defer t + :commands (2048-game)) (provide 'games-config) ;;; games-config.el ends here. -- cgit v1.2.3