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authorJohn Wiegley <johnw@newartisans.com>2002-04-18 22:16:54 +0000
committerJohn Wiegley <johnw@newartisans.com>2002-04-18 22:16:54 +0000
commit0f505fca10e63d68eb3b536113e443f6783bd092 (patch)
tree49a652bf31da02108f286c2e2d1ba1d131a77f8e
parentdeb36c3a4829832b9707ac26a4bfc54587e1ecc4 (diff)
*** no comment ***
-rw-r--r--chess-none.el2
1 files changed, 2 insertions, 0 deletions
diff --git a/chess-none.el b/chess-none.el
index 3b9a69b..e833744 100644
--- a/chess-none.el
+++ b/chess-none.el
@@ -5,6 +5,8 @@
(require 'chess-engine)
+(defvar chess-none-regexp-alist nil)
+
(defun chess-none-handler (game event &rest args)
"An empty chess engine, used for fielding key events.
This is only useful when two humans are playing each other, in which