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authorJohn Wiegley <johnw@newartisans.com>2002-04-16 19:48:33 +0000
committerJohn Wiegley <johnw@newartisans.com>2002-04-16 19:48:33 +0000
commitc9dc56852854f8e4618ec6830484ef45faafc1a5 (patch)
treec96229fd0f33ee2d17079dde24a6e150e7d97519
parent1265ac399d4d1095f519cccd611c7871e2851589 (diff)
Removed the $ Revision strings; they are no longer necessary since I
tag every revision that I upload.
-rw-r--r--chess-algebraic.el3
-rw-r--r--chess-announce.el1
-rw-r--r--chess-autosave.el1
-rw-r--r--chess-clock.el1
-rw-r--r--chess-common.el1
-rw-r--r--chess-crafty.el1
-rw-r--r--chess-database.el1
-rw-r--r--chess-display.el13
-rw-r--r--chess-engine.el4
-rw-r--r--chess-fen.el1
-rw-r--r--chess-file.el1
-rw-r--r--chess-game.el1
-rw-r--r--chess-gnuchess.el1
-rw-r--r--chess-ics.el1
-rw-r--r--chess-ics1.el1
-rw-r--r--chess-images.el1
-rw-r--r--chess-irc.el1
-rw-r--r--chess-link.el1
-rw-r--r--chess-message.el1
-rw-r--r--chess-module.el1
-rw-r--r--chess-network.el1
-rw-r--r--chess-none.el1
-rw-r--r--chess-pgn.el1
-rw-r--r--chess-phalanx.el1
-rw-r--r--chess-plain.el1
-rw-r--r--chess-ply.el1
-rw-r--r--chess-pos.el1
-rw-r--r--chess-random.el1
-rw-r--r--chess-scid.el1
-rw-r--r--chess-sound.el1
-rw-r--r--chess-transport.el1
-rw-r--r--chess-var.el1
32 files changed, 9 insertions, 40 deletions
diff --git a/chess-algebraic.el b/chess-algebraic.el
index 62ccf0f..b84bf7d 100644
--- a/chess-algebraic.el
+++ b/chess-algebraic.el
@@ -30,8 +30,7 @@
;; buffer:
;;
;; chess-algebraic-regexp
-
-;; $Revision$
+;;
(require 'chess-ply)
diff --git a/chess-announce.el b/chess-announce.el
index bad8a56..98bf2e2 100644
--- a/chess-announce.el
+++ b/chess-announce.el
@@ -2,7 +2,6 @@
;;
;; Scheme to verbally announce moves
;;
-;; $Revision$
(require 'chess-game)
diff --git a/chess-autosave.el b/chess-autosave.el
index afcadba..7b01fd7 100644
--- a/chess-autosave.el
+++ b/chess-autosave.el
@@ -2,7 +2,6 @@
;;
;; A special kind of display that merely autosaves the game
;;
-;; $Revision$
(require 'chess-game)
diff --git a/chess-clock.el b/chess-clock.el
index 3ded9a9..c2f0e7c 100644
--- a/chess-clock.el
+++ b/chess-clock.el
@@ -2,7 +2,6 @@
;;
;; Implements a chess clock
;;
-;; $Revision$
(defvar chess-clock-last-time nil)
(defvar chess-clock-timer nil)
diff --git a/chess-common.el b/chess-common.el
index c25c1c9..347bbd6 100644
--- a/chess-common.el
+++ b/chess-common.el
@@ -5,7 +5,6 @@
;;
;; http://www.tim-mann.org/xboard/engine-intf.html
;;
-;; $Revision$
(require 'chess-engine)
diff --git a/chess-crafty.el b/chess-crafty.el
index 204effe..22f67ca 100644
--- a/chess-crafty.el
+++ b/chess-crafty.el
@@ -2,7 +2,6 @@
;;
;; Play against crafty!
;;
-;; $Revision$
(require 'chess-engine)
(require 'chess-common)
diff --git a/chess-database.el b/chess-database.el
index 68c318a..b3a7818 100644
--- a/chess-database.el
+++ b/chess-database.el
@@ -2,7 +2,6 @@
;;
;; Basic code for manipulating game databases
;;
-;; $Revision$
(defvar chess-database-handler nil)
diff --git a/chess-display.el b/chess-display.el
index eea0370..67596f8 100644
--- a/chess-display.el
+++ b/chess-display.el
@@ -209,13 +209,6 @@ also view the same game."
(chess-module-leader-p nil))
(chess-display-popup nil))))
-(defun chess-display-redraw (&optional display)
- "Just redraw the current display."
- (interactive)
- (chess-with-current-buffer display
- (erase-buffer)
- (chess-display-update nil)))
-
(defun chess-display-move (display ply)
"Move a piece on DISPLAY, by applying the given PLY.
The position of PLY must match the currently displayed position.
@@ -420,6 +413,12 @@ The key bindings available in this mode are:
;; Commands used by the keyboard bindings above
;;
+(defun chess-display-redraw ()
+ "Just redraw the current display."
+ (interactive)
+ (erase-buffer)
+ (chess-display-update nil))
+
(defsubst chess-display-active-p ()
"Return non-nil if the displayed chessboard reflects an active game.
Basically, it means we are playing, not editing or reviewing."
diff --git a/chess-engine.el b/chess-engine.el
index f745ced..ebce110 100644
--- a/chess-engine.el
+++ b/chess-engine.el
@@ -2,7 +2,6 @@
;;
;; Obtain movements and other information from an engine
;;
-;; $Revision$
;;; Commentary:
@@ -265,7 +264,8 @@
(unless (memq (process-status proc) '(run open))
(chess-error 'failed-engine-start))
(setq chess-engine-process proc)
- (set-process-filter proc 'chess-engine-filter))
+ (unless (process-filter proc)
+ (set-process-filter proc 'chess-engine-filter)))
(setq chess-engine-current-marker (point-marker))
(current-buffer))))))
diff --git a/chess-fen.el b/chess-fen.el
index bd540a3..cacb1f8 100644
--- a/chess-fen.el
+++ b/chess-fen.el
@@ -37,7 +37,6 @@
;; It may also have the current game sequence appended, but this
;; relate to the game, not the position.
;;
-;; $Revision$
(require 'chess-pos)
diff --git a/chess-file.el b/chess-file.el
index ddfeac7..e22ede3 100644
--- a/chess-file.el
+++ b/chess-file.el
@@ -4,7 +4,6 @@
;;
;; This is basically what you expect from a file ending in .pgn.
;;
-;; $Revision$
(defvar chess-file-locations)
diff --git a/chess-game.el b/chess-game.el
index 0bdc76a..0e27fbd 100644
--- a/chess-game.el
+++ b/chess-game.el
@@ -2,7 +2,6 @@
;;
;; Maintain a chess game that is being played or viewed
;;
-;; $Revision$
;;; Commentary:
diff --git a/chess-gnuchess.el b/chess-gnuchess.el
index 32c4030..9e54642 100644
--- a/chess-gnuchess.el
+++ b/chess-gnuchess.el
@@ -2,7 +2,6 @@
;;
;; Play against gnuchess!
;;
-;; $Revision$
(require 'chess-engine)
(require 'chess-common)
diff --git a/chess-ics.el b/chess-ics.el
index 4b8ee43..6a43229 100644
--- a/chess-ics.el
+++ b/chess-ics.el
@@ -2,7 +2,6 @@
;;
;; An engine for interacting with Internet Chess Servers
;;
-;; $Revision$
(require 'comint)
(require 'chess-network)
diff --git a/chess-ics1.el b/chess-ics1.el
index f21c63e..e372f30 100644
--- a/chess-ics1.el
+++ b/chess-ics1.el
@@ -2,7 +2,6 @@
;;
;; ICS1 style display
;;
-;; $Revision$
(require 'chess-display)
diff --git a/chess-images.el b/chess-images.el
index a68fe59..3eb094e 100644
--- a/chess-images.el
+++ b/chess-images.el
@@ -2,7 +2,6 @@
;;
;; Chessboard display style using graphical images
;;
-;; $Revision$
;;; Commentary:
diff --git a/chess-irc.el b/chess-irc.el
index b8dfa9e..a7f5abb 100644
--- a/chess-irc.el
+++ b/chess-irc.el
@@ -2,7 +2,6 @@
;;
;; This transport uses an IRC bot to send/receive moves.
;;
-;; $Revision$
(require 'chess-network)
diff --git a/chess-link.el b/chess-link.el
index 11cdd63..091e13e 100644
--- a/chess-link.el
+++ b/chess-link.el
@@ -5,7 +5,6 @@
;; (like chess-gnuchess), this will allow you to expose a bot over the
;; channel.
;;
-;; $Revision$
(require 'chess)
(require 'chess-engine)
diff --git a/chess-message.el b/chess-message.el
index 79786ff..9723283 100644
--- a/chess-message.el
+++ b/chess-message.el
@@ -2,7 +2,6 @@
;;
;; Code shared by all chess displays
;;
-;; $Revision$
(defgroup chess-message nil
"Support for message catalogs in chess.el."
diff --git a/chess-module.el b/chess-module.el
index e91d0df..9494af9 100644
--- a/chess-module.el
+++ b/chess-module.el
@@ -2,7 +2,6 @@
;;
;; Basic module support code underlying all chess.el modules
;;
-;; $Revision$
(require 'chess-game)
diff --git a/chess-network.el b/chess-network.el
index 0d7a6af..05df3dc 100644
--- a/chess-network.el
+++ b/chess-network.el
@@ -2,7 +2,6 @@
;;
;; Play against an opponent over the network
;;
-;; $Revision$
(require 'chess-engine)
(require 'chess-fen)
diff --git a/chess-none.el b/chess-none.el
index e5004ef..3b9a69b 100644
--- a/chess-none.el
+++ b/chess-none.el
@@ -2,7 +2,6 @@
;;
;; A null engine, used when two humans play each on the same display.
;;
-;; $Revision$
(require 'chess-engine)
diff --git a/chess-pgn.el b/chess-pgn.el
index 162d640..65558aa 100644
--- a/chess-pgn.el
+++ b/chess-pgn.el
@@ -2,7 +2,6 @@
;;
;; Convert a chess game to/from PGN notation
;;
-;; $Revision$
(require 'chess-game)
(require 'chess-pos)
diff --git a/chess-phalanx.el b/chess-phalanx.el
index 846946e..08d851f 100644
--- a/chess-phalanx.el
+++ b/chess-phalanx.el
@@ -2,7 +2,6 @@
;;
;; Play against phalanx!
;;
-;; $Revision$
(require 'chess-engine)
(require 'chess-common)
diff --git a/chess-plain.el b/chess-plain.el
index ff44a60..2f386e9 100644
--- a/chess-plain.el
+++ b/chess-plain.el
@@ -2,7 +2,6 @@
;;
;; Plain ASCII chess display
;;
-;; $Revision$
(require 'chess-display)
diff --git a/chess-ply.el b/chess-ply.el
index 829510c..e5eb626 100644
--- a/chess-ply.el
+++ b/chess-ply.el
@@ -2,7 +2,6 @@
;;
;; Routines for manipulating chess plies
;;
-;; $Revision$
;;; Commentary:
diff --git a/chess-pos.el b/chess-pos.el
index 3585e06..200fc97 100644
--- a/chess-pos.el
+++ b/chess-pos.el
@@ -2,7 +2,6 @@
;;
;; Routines for manipulating chess positions
;;
-;; $Revision$
;;; Commentary:
diff --git a/chess-random.el b/chess-random.el
index 210ba31..c6cbe1c 100644
--- a/chess-random.el
+++ b/chess-random.el
@@ -5,7 +5,6 @@
;; Just call `chess-fischer-random-position' to generate such a
;; position.
;;
-;; $Revision$
(require 'chess-pos)
diff --git a/chess-scid.el b/chess-scid.el
index 2bdb8e5..bf16b03 100644
--- a/chess-scid.el
+++ b/chess-scid.el
@@ -5,7 +5,6 @@
;; The advantage is that it's much faster than PGN, and far, far more
;; compact.
;;
-;; $Revision$
(defvar chess-scid-process)
diff --git a/chess-sound.el b/chess-sound.el
index 08b2f7f..9713ec8 100644
--- a/chess-sound.el
+++ b/chess-sound.el
@@ -3,7 +3,6 @@
;; This is very similar to chess-announce, except it uses specific
;; .WAV files instead of text-to-speech.
;;
-;; $Revision$
(require 'chess-game)
diff --git a/chess-transport.el b/chess-transport.el
index f88432e..9911a3f 100644
--- a/chess-transport.el
+++ b/chess-transport.el
@@ -5,7 +5,6 @@
;; receive. This could be used for transmitting chess.el protocol
;; over CTCP, for example.
;;
-;; $Revision$
(require 'chess-network)
diff --git a/chess-var.el b/chess-var.el
index 55be268..95586cb 100644
--- a/chess-var.el
+++ b/chess-var.el
@@ -2,7 +2,6 @@
;;
;; Manipulate variations (which are really just lists of plies)
;;
-;; $Revision$
;;; Commentary: