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authorMario Lang <mlang@delysid.org>2004-02-08 21:47:49 +0000
committerMario Lang <mlang@delysid.org>2004-02-08 21:47:49 +0000
commit239d82339c23cd48645ad901841c5310d5e2550c (patch)
tree5c6752dc770332cc3dc3d697f6253e86692debe2 /ChangeLog
parenteeed018e03002e08a185618c830d4cb0e432b2ea (diff)
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+2004-02-08 Mario Lang <mlang@delysid.org>
+
+ * chess-crafty.el (chess-crafty-handler): Add search-depth and
+ search-time engine options.
+
+2004-02-06 Mario Lang <mlang@delysid.org>
+
+ * chess-display.el (chess-display-paint-move): Handle :en-passant
+ captures (remove the captured pawn from the board).
+
+ * chess-puzzle.el (chess-puzzle): Disable autosave.
+ (chess-puzzle-show-solution): New function (bound to ? in puzzle
+ displays) for showing a solution (if one is known). This typically
+ only works for EPD databases with either bm or pv information.
+ Displaying of annotations is not yet done.
+
+2004-02-05 Mario Lang <mlang@delysid.org>
+
+ * chess-file.el:
+ Handle .epd and .pgn files in the chess-file module. Achieved by
+ setting a buffer-local variable chess-file-type to either 'pgn or 'epd
+ on 'open, and use this info to dispatch correctly.
+ This change makes it possible to load .epd files with the
+ chess-puzzle function for instance.
+
+ * chess-fen.el (chess-fen-regexp): New constant.
+
+ * chess-epd.el (chess-game-to-epd): New defsubst to convert a game
+ object to an EPD string (or insert it).
+ (chess-epd-to-game): Analogous to the above.
+ (chess-epd-parse): Use `chess-fen-regexp'.
+
2004-02-03 Mario Lang <mlang@delysid.org>
* chess-tutorial.el (chess-tutorial): Simplify and add autoload.