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authorJohn Wiegley <johnw@newartisans.com>2002-05-01 06:03:28 +0000
committerJohn Wiegley <johnw@newartisans.com>2002-05-01 06:03:28 +0000
commit4917d45b9eb5a09002b2f5006fe9e5b818ecc608 (patch)
tree62a2ca93595212fe79e6490904cedfd756333d3e /PLAN
parent652c8b322bf058c35eb48b5373976f22e3e3276f (diff)
autosaving is now much more efficient, and correct; still have to get
it correct for chess-network, though
Diffstat (limited to 'PLAN')
-rw-r--r--PLAN5
1 files changed, 5 insertions, 0 deletions
diff --git a/PLAN b/PLAN
index c7cd54e..b32e76b 100644
--- a/PLAN
+++ b/PLAN
@@ -17,6 +17,11 @@ chess
chess-autosave
- recovering from an autosave against crafty does not seem to work
+chess-network
+- how to correctly handle autosaved games, since it's not appropriate
+ to ask at initialize time for this module, or chess-irc! And yet,
+ we don't want to entirely disable autosaves either.
+
BEFORE FINAL RELEASE
use more asserts throughout the code