diff options
| author | John Wiegley <johnw@newartisans.com> | 2002-04-07 08:44:00 +0000 |
|---|---|---|
| committer | John Wiegley <johnw@newartisans.com> | 2002-04-07 08:44:00 +0000 |
| commit | 2ef00c4beddb77e546cdc212cc502c5a9a4bba6c (patch) | |
| tree | f20a250ce3e162fd5580696528d7b8251cdcfcf4 /TODO | |
| parent | b148d84be1c3bd781c4fd11dd0a928fbeeda28fd (diff) | |
Simplified the event model, and removed session objects. Now
everything just revolves around a game. Gnuchess is now playable to
the end, except don't make moves that leave your king in check! The
engine still doesn't check for this yet.
Diffstat (limited to 'TODO')
| -rw-r--r-- | TODO | 12 |
1 files changed, 0 insertions, 12 deletions
@@ -1,15 +1,3 @@ -Don't ever use chess-pos-move directly, but instead create ply and -call chess-ply-next-pos. This will make sure that castling moves are -interpreted correctly. - -Pawn captures while playing gnuchess cause an error. - -Is the whole event model just a bit too fragile? - -Write a debug function for displaying positions. - -The mode-line display is wrong (it's one ply off). ----------------------------------------------------------------------- * 2.0 ** Breakdown |
