diff options
| author | John Wiegley <johnw@newartisans.com> | 2002-04-13 09:16:57 +0000 |
|---|---|---|
| committer | John Wiegley <johnw@newartisans.com> | 2002-04-13 09:16:57 +0000 |
| commit | fba3a7b20a520eb83726944082ef7c86362f2bf6 (patch) | |
| tree | 3e0beac8dde8215bebc340892374cfdd586537e3 /TODO | |
| parent | 53db61f897996d73ecef4f4d0b8dda44f05f14cf (diff) | |
*** no comment ***
Diffstat (limited to 'TODO')
| -rw-r--r-- | TODO | 15 |
1 files changed, 3 insertions, 12 deletions
@@ -35,30 +35,21 @@ laptop. - detect draw/resign/abort/retract, etc., from ICS and common engines -- incorporate the .wav files from xchat's sounds that chess-sound - currently doesn't have - - devise a better scheme for printing messages (use a catalog?) and for when engines need to ask questions -- there needs to be much more robustness; it's too easy to get the - game into an unplayable state right now - - in chess-engine-filter and chess-ics-filter, if an error is encountered, skip that line so the same error isn't triggered again -- in chess-ics use a server-alist, and make the default handle be - "guest". Allow a password to be specified, or a filename containing - the password - - (HOST [PORT HANDLE PASSWORD HELPER HELPER-ARGS...]) - ---------------------------------------------------------------------- - Add support for adjournments; also, implement this is such a way that an e-mail or postal game is basically a game that's adjourned after every move +- There needs to be much more robustness; it's too easy to get the + game into an unplayable state right now + - Break my dependency on cl - Use more asserts throughout the code |
