diff options
| author | John Wiegley <johnw@newartisans.com> | 2002-04-13 09:16:57 +0000 | 
|---|---|---|
| committer | John Wiegley <johnw@newartisans.com> | 2002-04-13 09:16:57 +0000 | 
| commit | fba3a7b20a520eb83726944082ef7c86362f2bf6 (patch) | |
| tree | 3e0beac8dde8215bebc340892374cfdd586537e3 /TODO | |
| parent | 53db61f897996d73ecef4f4d0b8dda44f05f14cf (diff) | |
*** no comment ***
Diffstat (limited to 'TODO')
| -rw-r--r-- | TODO | 15 | 
1 files changed, 3 insertions, 12 deletions
| @@ -35,30 +35,21 @@ laptop.  - detect draw/resign/abort/retract, etc., from ICS and common engines -- incorporate the .wav files from xchat's sounds that chess-sound -  currently doesn't have -  - devise a better scheme for printing messages (use a catalog?) and    for when engines need to ask questions -- there needs to be much more robustness; it's too easy to get the -  game into an unplayable state right now -  - in chess-engine-filter and chess-ics-filter, if an error is    encountered, skip that line so the same error isn't triggered again -- in chess-ics use a server-alist, and make the default handle be -  "guest".  Allow a password to be specified, or a filename containing -  the password - -  (HOST [PORT HANDLE PASSWORD HELPER HELPER-ARGS...]) -  ----------------------------------------------------------------------  - Add support for adjournments; also, implement this is such a way    that an e-mail or postal game is basically a game that's adjourned    after every move +- There needs to be much more robustness; it's too easy to get the +  game into an unplayable state right now +  - Break my dependency on cl  - Use more asserts throughout the code | 
