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authorJohn Wiegley <johnw@newartisans.com>2002-05-01 06:03:28 +0000
committerJohn Wiegley <johnw@newartisans.com>2002-05-01 06:03:28 +0000
commit4917d45b9eb5a09002b2f5006fe9e5b818ecc608 (patch)
tree62a2ca93595212fe79e6490904cedfd756333d3e /chess-common.el
parent652c8b322bf058c35eb48b5373976f22e3e3276f (diff)
autosaving is now much more efficient, and correct; still have to get
it correct for chess-network, though
Diffstat (limited to 'chess-common.el')
-rw-r--r--chess-common.el3
1 files changed, 2 insertions, 1 deletions
diff --git a/chess-common.el b/chess-common.el
index 22bedcc..462050f 100644
--- a/chess-common.el
+++ b/chess-common.el
@@ -46,7 +46,8 @@
proc))
((eq event 'ready)
- (chess-game-set-data game 'active t))
+ (chess-game-set-data game 'active t)
+ (chess-game-run-hooks game 'check-autosave))
((eq event 'destroy)
(let ((proc (get-buffer-process (current-buffer))))