diff options
| author | John Wiegley <johnw@newartisans.com> | 2008-08-29 05:12:05 -0400 |
|---|---|---|
| committer | John Wiegley <johnw@newartisans.com> | 2008-08-29 05:12:05 -0400 |
| commit | a89c8947fefb2ad71290789d0c152cc0af440c5c (patch) | |
| tree | c22467c7a2e8602c3a7bb4ddaa5d6621f157e588 /chess-display.el | |
| parent | aa10b717c4ece5b8eaa2100eb603576c9fb44157 (diff) | |
Only paint a move after it's been made.
Diffstat (limited to 'chess-display.el')
| -rw-r--r-- | chess-display.el | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/chess-display.el b/chess-display.el index d2d273d..9b421e9 100644 --- a/chess-display.el +++ b/chess-display.el @@ -366,8 +366,8 @@ If only START is given, it must be in algebraic move notation." (chess-error 'game-is-over))) (if (= chess-display-index (chess-game-index chess-module-game)) (let ((chess-display-handling-event t)) - (chess-display-paint-move nil ply) (chess-game-move chess-module-game ply) + (chess-display-paint-move nil ply) (chess-display-set-index* nil (chess-game-index chess-module-game))) ;; jww (2002-03-28): This should beget a variation within the ;; game, or alter the game, just as SCID allows |
