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authorMario Lang <mlang@delysid.org>2004-01-11 16:30:24 +0000
committerMario Lang <mlang@delysid.org>2004-01-11 16:30:24 +0000
commite83c64f0ac477a94173ba1e4c74fc44af72739a3 (patch)
tree73395ae35c966f513e2e75d6f5a20b908b4adcfc /chess-engine.el
parent8acaeea2e4f683c0aefa3c512567369f0de9b7dd (diff)
In chess-engine-default-handler, when 'match is accepted, we were
calling (chess-engine-command nil 'accept chess-full-name) which doesnt make much sense, and breaks chess-ics game accepting. change it to `name', to pass the opponent name for whom we are accepting a match request.
Diffstat (limited to 'chess-engine.el')
-rw-r--r--chess-engine.el2
1 files changed, 1 insertions, 1 deletions
diff --git a/chess-engine.el b/chess-engine.el
index f3c2f30..9d84dfa 100644
--- a/chess-engine.el
+++ b/chess-engine.el
@@ -128,7 +128,7 @@
(setq chess-engine-opponent-name (or name "Anonymous"))
(let ((chess-engine-handling-event t))
(chess-engine-set-position nil))
- (chess-engine-command nil 'accept chess-full-name))
+ (chess-engine-command nil 'accept name))
(chess-engine-command nil 'decline))))
t)