summaryrefslogtreecommitdiff
path: root/chess-pos.el
diff options
context:
space:
mode:
authorMario Lang <mlang@delysid.org>2014-03-30 17:07:11 +0200
committerMario Lang <mlang@delysid.org>2014-03-30 17:07:11 +0200
commit045a93cb98dfd320e756ea9d9799ea92f0900bc6 (patch)
tree9fc4866e41c4beccba91422ce8df4270800f9d58 /chess-pos.el
parent6cf486ed5c05ccf7af0b0f569a574c2f9a221364 (diff)
Try to fix a reentrancy bug in chess-display-move.
The problem occurs with engine modules which reply to move events with move events directly, i.e. cvhess-ai and chess-uci when replying with a book move. Since chess-display-move first performs chess-game-move followed by chess-display-paint-move, we end up with the plies getting painted in reverse. This is visible when pieces are taken. If we paint the move first and then emit the move event on the game, the problem goes away.
Diffstat (limited to 'chess-pos.el')
0 files changed, 0 insertions, 0 deletions