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authorJohn Wiegley <johnw@newartisans.com>2002-04-08 09:54:18 +0000
committerJohn Wiegley <johnw@newartisans.com>2002-04-08 09:54:18 +0000
commit717172c966696990df38c296f52e82e9ffcd53f8 (patch)
tree913a217f1580eb780613d82cb872898419819d5e /chess-transport.el
parent92190e85bd820a62660f094789bd1a13fefe148e (diff)
*** no comment ***
Diffstat (limited to 'chess-transport.el')
-rw-r--r--chess-transport.el4
1 files changed, 4 insertions, 0 deletions
diff --git a/chess-transport.el b/chess-transport.el
index dc5995d..8049e7c 100644
--- a/chess-transport.el
+++ b/chess-transport.el
@@ -5,6 +5,10 @@
;; receive. This could be used for transmitting chess.el protocol
;; over CTCP, for example.
;;
+;; NOTE: Make sure that any housekeeping data you use is kept in
+;; buffer-local variables. Otherwise, multiple games played using the
+;; same kind of transport might collide.
+;;
;; $Revision$
(require 'chess-network)