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| author | John Wiegley <johnw@newartisans.com> | 2002-04-08 11:56:01 +0000 |
|---|---|---|
| committer | John Wiegley <johnw@newartisans.com> | 2002-04-08 11:56:01 +0000 |
| commit | 9ad8812f86719c346246b4fa70177b0d46a96dc0 (patch) | |
| tree | 7cbae1ebb92d85b5e911de9e917156f2b8347b09 /chess-transport.el | |
| parent | c0e0c41498641455e269ca8cd94b5f9b0de49bff (diff) | |
*** no comment ***
Diffstat (limited to 'chess-transport.el')
| -rw-r--r-- | chess-transport.el | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/chess-transport.el b/chess-transport.el index f4a72d8..5d9e5b7 100644 --- a/chess-transport.el +++ b/chess-transport.el @@ -18,7 +18,9 @@ ;; Initialize the transport here, if necessary. Make sure that ;; any housekeeping data you use is kept in buffer-local ;; variables. Otherwise, multiple games played using the same - ;; kind of transport might collide. + ;; kind of transport might collide. For example: + ;; + ;; (set (make-local-variable 'chess-transport-data) (car args)) ) ((eq event 'send) |
