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-rw-r--r--README2
-rw-r--r--chess-game.el8
2 files changed, 5 insertions, 5 deletions
diff --git a/README b/README
index f10616f..f04a3b4 100644
--- a/README
+++ b/README
@@ -17,7 +17,7 @@ You can also play against another human or computer over the internet
Chess Servers like freechess.org or chessclub.com), or even against a
very simple chess thinking module implemented in pure Emacs Lisp.
-chess.el also provides a mode for editing Portable Game Notation (PGN
+chess.el also provides a mode for editing Portable Game Notation (PGN)
files.
To improve your chessaility, you might also like to have a look at
diff --git a/chess-game.el b/chess-game.el
index 2b0d811..39c7b2d 100644
--- a/chess-game.el
+++ b/chess-game.el
@@ -25,12 +25,12 @@
("TimeControl" . "-")))
(defsubst chess-game-hooks (game)
- "Return the tags alist associated with GAME."
+ "Return the event hooks associated with GAME."
(assert game)
(car game))
(defsubst chess-game-set-hooks (game hooks)
- "Return the tags alist associated with GAME."
+ "Set the event hooks associated with GAME."
(assert game)
(assert (or hooks (eq hooks nil)))
(setcar game hooks))
@@ -94,7 +94,7 @@ After the TAGS alist was set the 'set-tags event is triggered."
(and tags (cdr (assoc tag tags)))))
(defun chess-game-set-tag (game tag value)
- "Set a TAG for GAME to VALUE."
+ "Set TAG for GAME to VALUE."
(assert game)
(assert tag)
(assert value)
@@ -108,7 +108,7 @@ After the TAGS alist was set the 'set-tags event is triggered."
(chess-game-run-hooks game 'set-tag tag))
(defsubst chess-game-del-tag (game tag)
- "Delete a TAG from GAME."
+ "Delete TAG from GAME."
(assert game)
(assert tag)
(chess-game-set-tags game (assq-delete-all tag (chess-game-tags game)))