diff options
Diffstat (limited to 'TODO')
| -rw-r--r-- | TODO | 54 |
1 files changed, 38 insertions, 16 deletions
@@ -5,37 +5,61 @@ clocks bughouse/crazyhouse analysis/highlight tools - scid interaction + database interaction (chess-file.el, chess-scid.el) + full ICS interaction + +---------------------------------------------------------------------- + +- Make sure chess-pos-move does full validation. + +- Have chess-algebraic-to-ply use chess-ply-create, since I can't + trust :check and :checkmate anyway. + +- Make sure that when chess-algebraic-to-ply is used, and then + chess-pos-move is used, that I don't redo all the checks. There + should be a way of "blessing" a ply. - In M-x chess, if chess-images is being used, ensure that chess-images-directory is valid, otherwise fall back on chess-ics1. -- Turn on memory gc collection messages, and see how much of a pig - chess.el is - -- Profile! +- Only use "chess-engine-game" in chess-engine.el. All other modules + should call "(chess-engine-game nil)". - Add CTCP (optional) support to chess-irc.el -- Use server-side sockets in chess-network, if Emacs supports it - - In chess-fen-to-pos, syntax check incoming FEN strings -- Support auto-saving of games to PGN, and saving them at appropriate - points +- Make the mode-line much more informative, with information on who is + playing, etc. + +- Add the capacity to abort/resign when there is no engine + +- Clean/rewrite ics.el + +- Make use of the my-color data in chess-game.el to ensure that I only + do what I should be doing + +---------------------------------------------------------------------- + +- Turn on memory gc collection messages, and see how much of a pig + chess.el is + +- Profile! Make as much of chess-game/ply/pos, etc., defsubst as + possible. - Create a series of generic functions and predicates, so that users can say (chess-position OBJECT) or (chess-move OBJECT), without needing to know the type of OBJECT. -- Allow ASCII displays to use a separate frame +- Change chess-display-set-... to chess-display-set, and make it use + the new generic functions. -- Add the capacity to abort/resign when there is no engine +- Use server-side sockets in chess-network, if Emacs supports it -- Rewrite ics.el +- Support auto-saving of games to PGN, and saving them at appropriate + points; this will require database interaction support -- Make use of the my-color data in chess-game.el to ensure that I only - do what I should be doing +- Allow ASCII displays to use a separate frame - In edit mode, mouse-2 and mouse-3 should provide a drop-down list of pieces the square can be set to. Cursor movement is really not the @@ -57,8 +81,6 @@ hook. Then, if you like the result, it call be a `set' on the original board from the copied board. -- Make the mode-line much more informative - - Resize the chess board on a window resize event, if possible. - Have a display option that shows legal target squares whenever a |
