diff options
Diffstat (limited to 'TODO')
| -rw-r--r-- | TODO | 16 |
1 files changed, 7 insertions, 9 deletions
@@ -17,22 +17,20 @@ chess-coord needs to be applied to a larger area, and also the way highlight locations are found needs to be recalculated. -- The highlighting code is broken for a different reason. I'm - thinking about changing all of the highlighting functions to USE - properties in order to find out where the highlighting region should - begin. +- Change all of the highlighting functions to use properties to find + out where the highlighting region should begin. - Move keyboard shortcutting and mouse selection into their own modules -- the game should go inactive once I lose by stalemate/checkmate +---------------------------------------------------------------------- -- when a clock runs down, indicate this in the modeline, and all the - user to call-flag in order to win on time +- The game should go inactive once I lose by stalemate/checkmate -- parse out the time strings from ICS +- When a clock runs down, indicate this in the modeline, and all the + user to call-flag in order to win on time -- detect draw/resign/abort/retract, etc., from ICS and common engines +- Detect draw/resign/abort/retract, etc., from ICS and common engines - in chess-engine-filter and chess-ics-filter, if an error is encountered, skip that line so the same error isn't triggered again |
