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+;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
+;;
+;; Engine interface to the Novag Universal Chess Board
+;;
+;; jww (2002-04-25): This code has not been tested yet, since I don't
+;; have access to a UCB. If anybody wants to donate one, or the money
+;; for one ($300), I would be happy to correct this module. :)
+;;
+
+(require 'chess-common)
+
+(defgroup chess-ucb nil
+ "Interface to the Novag Universal Chess Board."
+ :group 'chess-engine)
+
+(defcustom chess-ucb-device "/dev/ttyS0"
+ "The serial device used to talk to the Novag UCB."
+ :type 'file
+ :group 'chess-ucb)
+
+(defvar chess-ucb-regexp-alist
+ (list
+ (cons "^M\\(..\\)\\(..\\)\\(/\\([QRNB]\\)\\)?\r\n"
+ (function
+ (lambda ()
+ (let ((move (concat (match-string 1)
+ "-"
+ (match-string 2)))
+ (promote (match-string 4)))
+ (if promote
+ (setq move (concat move "=" promote)))
+ ;; I don't use the usual engine logic for this, since
+ ;; technically the UCB is just an input interface, not a
+ ;; true engine.
+ (chess-game-move game
+ (chess-engine-convert-algebraic move))))))))
+
+(defun chess-ucb-handler (game event &rest args)
+ (cond
+ ((eq event 'initialize)
+ (when (file-exists-p chess-ucb-device)
+ ;; jww (2002-04-25): cat is not bidirectional, so I need
+ ;; something like "nc" that can talk with characters devices
+ ;; at 9600 8N1.
+ (start-process "*chess-ucb*" (current-buffer)
+ (executable-find "cat") chess-ucb-device)
+ t))
+
+ ((memq event 'orient)
+ (chess-engine-send nil "N\r\n")
+ (chess-engine-set-position nil)
+
+ ;; jww (2002-04-25): What happens if we're orienting to a
+ ;; non-standard starting position? How do we inform the UCB of
+ ;; the new position? If it doesn't test move legality, I suppose
+ ;; we could just move all the pieces around one by one...
+ (unless (eq chess-starting-position (chess-engine-position nil))
+ nil))
+
+ ((eq event 'undo)
+ (dotimes (i (car args))
+ (chess-engine-send nil "T\r\n"))
+ ;; prevent us from handling the `undo' event which this triggers
+ (let ((chess-engine-handling-event t))
+ (chess-game-undo game (car args))))
+
+ ((eq event 'move)
+ (let ((move (chess-ply-to-algebraic (car args) t)))
+ (cond
+ ((chess-ply-keyword (car args) :en-passant)
+ (setq move (concat move "ep")))
+ ((chess-ply-keyword (car args) :castle)
+ (if (chess-pos-side-to-move (chess-ply-pos (car args)))
+ (setq move "e1-g1")
+ (setq move "e8-g8")))
+ ((chess-ply-keyword (car args) :long-castle)
+ (if (chess-pos-side-to-move (chess-ply-pos (car args)))
+ (setq move "e1-c1")
+ (setq move "e8-c8"))))
+ (chess-engine-send nil (format "M%s\r\n" move))))))
+
+(provide 'chess-ucb)
+
+;;; chess-ucb.el ends here