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AgeCommit message (Collapse)Author
2002-04-08*** no comment ***John Wiegley
2002-04-08*** no comment ***John Wiegley
2002-04-08*** no comment ***John Wiegley
2002-04-08Bug fixes to the ics1 displayJohn Wiegley
2002-04-08Simplified the code, removed the 'search-function' nonsense. Even theJohn Wiegley
wackiest chess variants use standard move notation. `chess-ply-create' now fully validates and annotates the plies that it creates, based on the initial piece move (such as the king, in the case of castling).
2002-04-07Games are now playable to the end.John Wiegley
2002-04-07Simplified the event model, and removed session objects. NowJohn Wiegley
everything just revolves around a game. Gnuchess is now playable to the end, except don't make moves that leave your king in check! The engine still doesn't check for this yet.
2002-04-03*** no comment ***John Wiegley
2002-04-03Gnuchess can be played against (up until a pawn take occurs).John Wiegley
2002-04-03More work to get engines working.John Wiegley
2002-04-01Permit access to display session variableJohn Wiegley
2002-03-30comment updateJohn Wiegley
2002-03-28more fixesJohn Wiegley
2002-03-28*** no comment ***John Wiegley
2002-03-28Got the independent display code working.John Wiegley
2002-03-28Made the display code into part of the core library.John Wiegley
2002-03-11changesJohn Wiegley
2002-03-02Fix syntax errors.John Wiegley
2002-03-01Playing against crafty now works.John Wiegley
2002-03-01Initial revisionJohn Wiegley