| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2002-04-16 | Removed `chess-with-current-buffer', since it is now in | John Wiegley | |
| chess-module.el. | |||
| 2002-04-15 | *** no comment *** | John Wiegley | |
| 2002-04-15 | *** no comment *** | John Wiegley | |
| 2002-04-15 | *** no comment *** | John Wiegley | |
| 2002-04-15 | *** no comment *** | John Wiegley | |
| 2002-04-15 | *** no comment *** | John Wiegley | |
| 2002-04-14 | *** no comment *** | John Wiegley | |
| 2002-04-14 | *** no comment *** | John Wiegley | |
| 2002-04-14 | *** no comment *** | John Wiegley | |
| 2002-04-14 | *** no comment *** | John Wiegley | |
| 2002-04-14 | *** no comment *** | John Wiegley | |
| 2002-04-14 | *** no comment *** | John Wiegley | |
| 2002-04-13 | added message catalog support | John Wiegley | |
| 2002-04-13 | added support for highlighting legal plies | John Wiegley | |
| 2002-04-13 | displays and engines now always have a single object associated with | John Wiegley | |
| them | |||
| 2002-04-12 | *** no comment *** | John Wiegley | |
| 2002-04-12 | *** no comment *** | John Wiegley | |
| 2002-04-12 | bug fixes | John Wiegley | |
| 2002-04-12 | *** no comment *** | John Wiegley | |
| 2002-04-12 | *** no comment *** | John Wiegley | |
| 2002-04-12 | *** no comment *** | John Wiegley | |
| 2002-04-12 | *** no comment *** | John Wiegley | |
| 2002-04-12 | *** no comment *** | John Wiegley | |
| 2002-04-12 | optimizations and bug fixes | John Wiegley | |
| 2002-04-11 | *** no comment *** | John Wiegley | |
| 2002-04-11 | *** no comment *** | John Wiegley | |
| 2002-04-11 | *** no comment *** | John Wiegley | |
| 2002-04-11 | *** no comment *** | John Wiegley | |
| 2002-04-11 | *** no comment *** | John Wiegley | |
| 2002-04-11 | *** no comment *** | John Wiegley | |
| 2002-04-11 | *** no comment *** | John Wiegley | |
| 2002-04-11 | *** no comment *** | John Wiegley | |
| 2002-04-11 | added a sentinel | John Wiegley | |
| 2002-04-10 | Added support for aborting a game. Use A or N from a display. | John Wiegley | |
| 2002-04-10 | *** no comment *** | John Wiegley | |
| 2002-04-10 | added support in chess-link.el to link two engines together. if both | John Wiegley | |
| are computers, then they will play head to head | |||
| 2002-04-10 | handle a move sent to an engine that has no game/position | John Wiegley | |
| intelligently. This can be used for receiving moves, but not recording them. | |||
| 2002-04-10 | *** no comment *** | John Wiegley | |
| 2002-04-10 | lots of work, several new event types, better support in chess-engine | John Wiegley | |
| for establishing the starting game position | |||
| 2002-04-10 | *** no comment *** | John Wiegley | |
| 2002-04-10 | handle display cloning | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
