| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2002-04-10 | added support in chess-link.el to link two engines together. if both | John Wiegley | |
| are computers, then they will play head to head | |||
| 2002-04-10 | handle a move sent to an engine that has no game/position | John Wiegley | |
| intelligently. This can be used for receiving moves, but not recording them. | |||
| 2002-04-10 | *** no comment *** | John Wiegley | |
| 2002-04-10 | lots of work, several new event types, better support in chess-engine | John Wiegley | |
| for establishing the starting game position | |||
| 2002-04-10 | *** no comment *** | John Wiegley | |
| 2002-04-10 | handle display cloning | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | Bug fixes and the beginnings of ICS client support | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | added an IRC bot engine | John Wiegley | |
| 2002-04-09 | Add support for generating randomized starting position, ala Fischer | John Wiegley | |
| Random. | |||
| 2002-04-08 | *** no comment *** | John Wiegley | |
| 2002-04-08 | *** no comment *** | John Wiegley | |
| 2002-04-08 | *** no comment *** | John Wiegley | |
| 2002-04-08 | *** no comment *** | John Wiegley | |
| 2002-04-08 | *** no comment *** | John Wiegley | |
| 2002-04-08 | *** no comment *** | John Wiegley | |
| 2002-04-08 | *** no comment *** | John Wiegley | |
| 2002-04-08 | *** no comment *** | John Wiegley | |
| 2002-04-08 | Added support for network play | John Wiegley | |
| 2002-04-08 | Simplified the code, removed the 'search-function' nonsense. Even the | John Wiegley | |
| wackiest chess variants use standard move notation. `chess-ply-create' now fully validates and annotates the plies that it creates, based on the initial piece move (such as the king, in the case of castling). | |||
| 2002-04-07 | Simplified the event model, and removed session objects. Now | John Wiegley | |
| everything just revolves around a game. Gnuchess is now playable to the end, except don't make moves that leave your king in check! The engine still doesn't check for this yet. | |||
| 2002-04-03 | Gnuchess can be played against (up until a pawn take occurs). | John Wiegley | |
| 2002-04-03 | More work to get engines working. | John Wiegley | |
| 2002-04-02 | Coded engines as a separate library. Still work to be done here. | John Wiegley | |
