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2014-04-02Eliminate a few compiler warnings due to missing require or cl runtime use.Mario Lang
2014-03-30Try to fix 045a93cb98dfd320e756ea9d9799ea92f0900bc6 a different way.Mario Lang
Restore the old behaviour (run game hooks before painting move), but move the post-move hook from chess-game-move to chess-display-move. This fixes the reentrancy bug while preserving error checks being done in the game hooks. Maybe rename post-move to post-display-move?
2004-01-23docstring fixes + a redo of chess-game-seqMario Lang
2004-01-10Fix a bug in chess-game-seq (at least I think it is supposed to work like it ↵Mario Lang
does ow)
2004-01-06document chess-game-side-to-moveMario Lang
2002-06-19*** no comment ***John Wiegley
2002-05-16miscellaneous fixesJohn Wiegley
2002-05-01*** no comment ***John Wiegley
2002-05-01Tiny code rearrangement.John Wiegley
2002-04-30bug fixesJohn Wiegley
2002-04-28*** no comment ***John Wiegley
2002-04-26bug fixesJohn Wiegley
2002-04-26fixesJohn Wiegley
2002-04-22Bug fixes and reducing the TODO list.John Wiegley
2002-04-19Fixes and other work.John Wiegley
2002-04-18*** no comment ***John Wiegley
2002-04-18Many efficiency improvements and bug fixes.John Wiegley
2002-04-17More general bug fixing, efficiency improvements, etc.John Wiegley
2002-04-16More efficiency improvements.John Wiegley
2002-04-16Report checkmate in the modeline correctly.John Wiegley
2002-04-16Removed the $ Revision strings; they are no longer necessary since IJohn Wiegley
tag every revision that I upload.
2002-04-16Major speed improvement and efficiency work. chess-legal-plies isJohn Wiegley
much more memory conservative now. Reduced recursion in chess-search-position by a slight bit.
2002-04-15*** no comment ***John Wiegley
2002-04-15*** no comment ***John Wiegley
2002-04-15*** no comment ***John Wiegley
2002-04-15*** no comment ***John Wiegley
2002-04-15*** no comment ***John Wiegley
2002-04-13added message catalog supportJohn Wiegley
2002-04-13*** no comment ***John Wiegley
2002-04-13added support for highlighting legal pliesJohn Wiegley
2002-04-13*** no comment ***John Wiegley
2002-04-12*** no comment ***John Wiegley
2002-04-12optimizations and bug fixesJohn Wiegley
2002-04-11*** no comment ***John Wiegley
2002-04-11more fixes to draw supportJohn Wiegley
2002-04-11*** no comment ***John Wiegley
2002-04-10Added support for aborting a game. Use A or N from a display.John Wiegley
2002-04-10*** no comment ***John Wiegley
2002-04-10lots of work, several new event types, better support in chess-engineJohn Wiegley
for establishing the starting game position
2002-04-10handle display cloningJohn Wiegley
2002-04-09*** no comment ***John Wiegley
2002-04-09*** no comment ***John Wiegley
2002-04-09*** no comment ***John Wiegley
2002-04-09Bug fixes and the beginnings of ICS client supportJohn Wiegley
2002-04-08added `chess-game-set-start-position'John Wiegley
2002-04-08*** no comment ***John Wiegley
2002-04-08Added support for network playJohn Wiegley
2002-04-08Simplified the code, removed the 'search-function' nonsense. Even theJohn Wiegley
wackiest chess variants use standard move notation. `chess-ply-create' now fully validates and annotates the plies that it creates, based on the initial piece move (such as the king, in the case of castling).
2002-04-07Games are now playable to the end.John Wiegley
2002-04-07Simplified the event model, and removed session objects. NowJohn Wiegley
everything just revolves around a game. Gnuchess is now playable to the end, except don't make moves that leave your king in check! The engine still doesn't check for this yet.