| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2004-01-27 | chess-gnuchess-path is a user-option | Mario Lang | |
| 2004-01-09 | use zerop | Mario Lang | |
| 2004-01-01 | Explicitly look for gnuchess in /usr/games | Mario Lang | |
| 2002-06-14 | various small bug fixes | John Wiegley | |
| 2002-05-01 | fixes | John Wiegley | |
| 2002-04-30 | bug fixes | John Wiegley | |
| 2002-04-19 | Fixes and other work. | John Wiegley | |
| 2002-04-18 | Many efficiency improvements and bug fixes. | John Wiegley | |
| 2002-04-16 | Removed the $ Revision strings; they are no longer necessary since I | John Wiegley | |
| tag every revision that I upload. | |||
| 2002-04-15 | *** no comment *** | John Wiegley | |
| 2002-04-13 | added message catalog support | John Wiegley | |
| 2002-04-12 | optimizations and bug fixes | John Wiegley | |
| 2002-04-11 | *** no comment *** | John Wiegley | |
| 2002-04-11 | more fixes to draw support | John Wiegley | |
| 2002-04-11 | added undo support | John Wiegley | |
| 2002-04-10 | Added support for aborting a game. Use A or N from a display. | John Wiegley | |
| 2002-04-10 | added support in chess-link.el to link two engines together. if both | John Wiegley | |
| are computers, then they will play head to head | |||
| 2002-04-10 | lots of work, several new event types, better support in chess-engine | John Wiegley | |
| for establishing the starting game position | |||
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | Bug fixes and the beginnings of ICS client support | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | added a workaround so that fischer random positions are playable | John Wiegley | |
| 2002-04-08 | *** no comment *** | John Wiegley | |
| 2002-04-08 | *** no comment *** | John Wiegley | |
| 2002-04-08 | clean up | John Wiegley | |
| 2002-04-08 | Added support for playing out puzzle collections. | John Wiegley | |
| 2002-04-08 | Bug fixes. | John Wiegley | |
| 2002-04-08 | Simplified the code, removed the 'search-function' nonsense. Even the | John Wiegley | |
| wackiest chess variants use standard move notation. `chess-ply-create' now fully validates and annotates the plies that it creates, based on the initial piece move (such as the king, in the case of castling). | |||
| 2002-04-07 | Simplified the event model, and removed session objects. Now | John Wiegley | |
| everything just revolves around a game. Gnuchess is now playable to the end, except don't make moves that leave your king in check! The engine still doesn't check for this yet. | |||
| 2002-04-03 | Gnuchess can be played against (up until a pawn take occurs). | John Wiegley | |
| 2002-04-03 | More work to get engines working. | John Wiegley | |
| 2002-03-11 | changes | John Wiegley | |
| 2002-03-02 | Fix to chess engine support. | John Wiegley | |
| 2002-03-01 | Playing against crafty now works. | John Wiegley | |
| 2002-03-01 | Initial revision | John Wiegley | |
