| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2002-04-22 | bug fixes | John Wiegley | |
| 2002-04-22 | Bug fixes and reducing the TODO list. | John Wiegley | |
| 2002-04-16 | (chess-link): Fixed an error in display creation, and which game was | John Wiegley | |
| used. | |||
| 2002-04-16 | Removed the $ Revision strings; they are no longer necessary since I | John Wiegley | |
| tag every revision that I upload. | |||
| 2002-04-15 | *** no comment *** | John Wiegley | |
| 2002-04-15 | *** no comment *** | John Wiegley | |
| 2002-04-13 | displays and engines now always have a single object associated with | John Wiegley | |
| them | |||
| 2002-04-11 | *** no comment *** | John Wiegley | |
| 2002-04-11 | *** no comment *** | John Wiegley | |
| 2002-04-10 | Added support for aborting a game. Use A or N from a display. | John Wiegley | |
| 2002-04-10 | *** no comment *** | John Wiegley | |
| 2002-04-10 | *** no comment *** | John Wiegley | |
| 2002-04-10 | *** no comment *** | John Wiegley | |
| 2002-04-10 | added support in chess-link.el to link two engines together. if both | John Wiegley | |
| are computers, then they will play head to head | |||
