summaryrefslogtreecommitdiff
path: root/chess-pgn.el
AgeCommit message (Collapse)Author
2002-04-15*** no comment ***John Wiegley
2002-04-15*** no comment ***John Wiegley
2002-04-14*** no comment ***John Wiegley
2002-04-14*** no comment ***John Wiegley
2002-04-14*** no comment ***John Wiegley
2002-04-14*** no comment ***John Wiegley
2002-04-14*** no comment ***John Wiegley
2002-04-14*** no comment ***John Wiegley
2002-04-14*** no comment ***John Wiegley
2002-04-14*** no comment ***John Wiegley
2002-04-13added message catalog supportJohn Wiegley
2002-04-10bug fixesJohn Wiegley
2002-04-10Support smart killing/yankingJohn Wiegley
2002-04-09Add support for generating randomized starting position, ala FischerJohn Wiegley
Random.
2002-04-08Added support for playing out puzzle collections.John Wiegley
2002-04-08Output tags in typical orderJohn Wiegley
2002-04-08Beautify outputJohn Wiegley
2002-04-08Simplified the code, removed the 'search-function' nonsense. Even theJohn Wiegley
wackiest chess variants use standard move notation. `chess-ply-create' now fully validates and annotates the plies that it creates, based on the initial piece move (such as the king, in the case of castling).
2002-04-07Games are now playable to the end.John Wiegley
2002-04-07Simplified the event model, and removed session objects. NowJohn Wiegley
everything just revolves around a game. Gnuchess is now playable to the end, except don't make moves that leave your king in check! The engine still doesn't check for this yet.
2002-03-11changesJohn Wiegley
2002-03-02Made `chess-pgn-insert-plies' more useful as a standalone.John Wiegley
2002-03-02Added chess-pgn-mode code from chess-pgn-mode.el, and deleted thatJohn Wiegley
file.
2002-03-01Playing against crafty now works.John Wiegley
2002-03-01Initial revisionJohn Wiegley