| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2002-04-22 | bumped minor rev | John Wiegley | |
| 2002-04-22 | bug fixes | John Wiegley | |
| 2002-04-22 | Bug fixes and reducing the TODO list. | John Wiegley | |
| 2002-04-19 | bumped minor rev | John Wiegley | |
| 2002-04-19 | Fixes and other work. | John Wiegley | |
| 2002-04-18 | whitespace fix | John Wiegley | |
| 2002-04-18 | Many efficiency improvements and bug fixes. | John Wiegley | |
| 2002-04-17 | bumped minor rev | John Wiegley | |
| 2002-04-17 | bumped minor rev | John Wiegley | |
| 2002-04-16 | bug fix | John Wiegley | |
| 2002-04-16 | bumped minor rev | John Wiegley | |
| 2002-04-15 | bumped minor rev | John Wiegley | |
| 2002-04-15 | *** no comment *** | John Wiegley | |
| 2002-04-15 | *** no comment *** | John Wiegley | |
| 2002-04-15 | *** no comment *** | John Wiegley | |
| 2002-04-15 | *** no comment *** | John Wiegley | |
| 2002-04-15 | *** no comment *** | John Wiegley | |
| 2002-04-14 | *** no comment *** | John Wiegley | |
| 2002-04-14 | *** no comment *** | John Wiegley | |
| 2002-04-14 | *** no comment *** | John Wiegley | |
| 2002-04-13 | added message catalog support | John Wiegley | |
| 2002-04-13 | displays and engines now always have a single object associated with | John Wiegley | |
| them | |||
| 2002-04-12 | bumped minor rev | John Wiegley | |
| 2002-04-12 | *** no comment *** | John Wiegley | |
| 2002-04-12 | *** no comment *** | John Wiegley | |
| 2002-04-12 | *** no comment *** | John Wiegley | |
| 2002-04-12 | *** no comment *** | John Wiegley | |
| 2002-04-12 | optimizations and bug fixes | John Wiegley | |
| 2002-04-12 | *** no comment *** | John Wiegley | |
| 2002-04-11 | *** no comment *** | John Wiegley | |
| 2002-04-11 | *** no comment *** | John Wiegley | |
| 2002-04-10 | added support in chess-link.el to link two engines together. if both | John Wiegley | |
| are computers, then they will play head to head | |||
| 2002-04-10 | lots of work, several new event types, better support in chess-engine | John Wiegley | |
| for establishing the starting game position | |||
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-09 | Bug fixes and the beginnings of ICS client support | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-08 | Added code to announce moves verbally | John Wiegley | |
| 2002-04-08 | *** no comment *** | John Wiegley | |
| 2002-04-08 | *** no comment *** | John Wiegley | |
| 2002-04-08 | *** no comment *** | John Wiegley | |
| 2002-04-08 | *** no comment *** | John Wiegley | |
| 2002-04-08 | *** no comment *** | John Wiegley | |
| 2002-04-08 | Added support for playing out puzzle collections. | John Wiegley | |
| 2002-04-07 | Simplified the event model, and removed session objects. Now | John Wiegley | |
| everything just revolves around a game. Gnuchess is now playable to the end, except don't make moves that leave your king in check! The engine still doesn't check for this yet. | |||
| 2002-04-03 | Gnuchess can be played against (up until a pawn take occurs). | John Wiegley | |
| 2002-04-03 | More work to get engines working. | John Wiegley | |
| 2002-04-02 | Coded engines as a separate library. Still work to be done here. | John Wiegley | |
