| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2002-04-09 | Bug fixes and the beginnings of ICS client support | John Wiegley | |
| 2002-04-09 | *** no comment *** | John Wiegley | |
| 2002-04-08 | Added code to announce moves verbally | John Wiegley | |
| 2002-04-08 | *** no comment *** | John Wiegley | |
| 2002-04-08 | *** no comment *** | John Wiegley | |
| 2002-04-08 | *** no comment *** | John Wiegley | |
| 2002-04-08 | *** no comment *** | John Wiegley | |
| 2002-04-08 | *** no comment *** | John Wiegley | |
| 2002-04-08 | Added support for playing out puzzle collections. | John Wiegley | |
| 2002-04-07 | Simplified the event model, and removed session objects. Now | John Wiegley | |
| everything just revolves around a game. Gnuchess is now playable to the end, except don't make moves that leave your king in check! The engine still doesn't check for this yet. | |||
| 2002-04-03 | Gnuchess can be played against (up until a pawn take occurs). | John Wiegley | |
| 2002-04-03 | More work to get engines working. | John Wiegley | |
| 2002-04-02 | Coded engines as a separate library. Still work to be done here. | John Wiegley | |
| 2002-03-28 | more fixes | John Wiegley | |
| 2002-03-28 | more fixes | John Wiegley | |
| 2002-03-28 | *** no comment *** | John Wiegley | |
| 2002-03-11 | changes | John Wiegley | |
| 2002-03-02 | Moved ics1 and plain into chess-ascii. | John Wiegley | |
| 2002-03-01 | Playing against crafty now works. | John Wiegley | |
| 2002-03-01 | Initial revision | John Wiegley | |
