From 09b40f443fe0e0c9e205cd9f3ad10966cf1e6e59 Mon Sep 17 00:00:00 2001 From: John Wiegley Date: Tue, 16 Apr 2002 21:18:50 +0000 Subject: *** no comment *** --- TODO | 16 +++++++--------- 1 file changed, 7 insertions(+), 9 deletions(-) diff --git a/TODO b/TODO index 5ed7418..82b232f 100644 --- a/TODO +++ b/TODO @@ -17,22 +17,20 @@ chess-coord needs to be applied to a larger area, and also the way highlight locations are found needs to be recalculated. -- The highlighting code is broken for a different reason. I'm - thinking about changing all of the highlighting functions to USE - properties in order to find out where the highlighting region should - begin. +- Change all of the highlighting functions to use properties to find + out where the highlighting region should begin. - Move keyboard shortcutting and mouse selection into their own modules -- the game should go inactive once I lose by stalemate/checkmate +---------------------------------------------------------------------- -- when a clock runs down, indicate this in the modeline, and all the - user to call-flag in order to win on time +- The game should go inactive once I lose by stalemate/checkmate -- parse out the time strings from ICS +- When a clock runs down, indicate this in the modeline, and all the + user to call-flag in order to win on time -- detect draw/resign/abort/retract, etc., from ICS and common engines +- Detect draw/resign/abort/retract, etc., from ICS and common engines - in chess-engine-filter and chess-ics-filter, if an error is encountered, skip that line so the same error isn't triggered again -- cgit v1.2.3