From 4ff2ad3eeabac57a9bf5a9d9128fbed190ead7b1 Mon Sep 17 00:00:00 2001 From: John Wiegley Date: Wed, 1 May 2002 20:31:07 +0000 Subject: *** no comment *** --- PLAN | 5 +---- TODO | 15 +++++++++++++++ 2 files changed, 16 insertions(+), 4 deletions(-) diff --git a/PLAN b/PLAN index 3935698..c3a3fcb 100644 --- a/PLAN +++ b/PLAN @@ -1,7 +1,4 @@ - - BEFORE FINAL RELEASE - -chess-ics, chess-kibitz, chess-chat +chess-ics - finish all elements of regular use as a client chess-ply diff --git a/TODO b/TODO index 1224454..dd87d58 100644 --- a/TODO +++ b/TODO @@ -4,6 +4,17 @@ These are features scheduled for future 2.x releases. General Features +- Enable the chat module, and base its interface on what TNT does + +- Merge chess-announce and chess-sound, and use style modules on top + of the underlying module + +- Create a generic chess-output interface, for outputting games to a + particular format (PGN, HTML, LaTeX, etc) + +- Display in the modeline which game in the database we're in, and + what the positional evaluation is + - Add a `force' event for forcing an engine to move, and a command from chess-display to send this event @@ -98,6 +109,10 @@ These are features scheduled for future 2.x releases. Analysis features +- Add slots to each position for keeping track of positional + evaluation (these values can be automatically determined when + parsing ICS12) + - Add an engine function for obtaining an evaluation of the current position. Then, allow M-x chess to startup a non-game oriented engine, solely for the purpose of submitting position evaluations, -- cgit v1.2.3