From bd0bd1965bbc3a18c0f5a218e417778c295bdd1f Mon Sep 17 00:00:00 2001 From: John Wiegley Date: Tue, 16 Apr 2002 02:43:19 +0000 Subject: Major speed improvement and efficiency work. chess-legal-plies is much more memory conservative now. Reduced recursion in chess-search-position by a slight bit. --- TODO | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'TODO') diff --git a/TODO b/TODO index 9f92beb..cee0c67 100644 --- a/TODO +++ b/TODO @@ -13,6 +13,9 @@ chess-coord needs to be applied to a larger area, and also the way highlight locations are found needs to be recalculated. +- Move keyboard shortcutting and mouse selection into their own + modules + - the game should go inactive once I lose by stalemate/checkmate - when a clock runs down, indicate this in the modeline, and all the @@ -30,7 +33,10 @@ - Add support for adjournments; also, implement this is such a way that an e-mail or postal game is basically a game that's adjourned - after every move + after every move; use BBDB if available + +- Allow databases to return a game moniker, which can be used to + reference that game again - There needs to be much more robustness; it's too easy to get the game into an unplayable state right now -- cgit v1.2.3