From 9b3364910b621d1ddbd350300c8da153fdaa2a6e Mon Sep 17 00:00:00 2001 From: John Wiegley Date: Sat, 13 Apr 2002 08:27:24 +0000 Subject: displays and engines now always have a single object associated with them --- chess-network.el | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) (limited to 'chess-network.el') diff --git a/chess-network.el b/chess-network.el index c80487e..c5e92c9 100644 --- a/chess-network.el +++ b/chess-network.el @@ -112,8 +112,7 @@ ((eq event 'resign) (chess-engine-send nil "resign\n") - (and (chess-engine-game nil) - (chess-game-set-data (chess-engine-game nil) 'active nil))) + (chess-game-set-data chess-engine-game 'active nil)) ((eq event 'draw) (if chess-engine-pending-offer @@ -144,10 +143,9 @@ (chess-engine-send nil "retract\n")) ((eq event 'move) - (chess-engine-send nil (concat (chess-ply-to-algebraic (car args)) - "\n")) - (if (chess-game-over-p (chess-engine-game nil)) - (chess-game-set-data (chess-engine-game nil) 'active nil))))) + (chess-engine-send nil (concat (chess-ply-to-algebraic (car args)) "\n")) + (if (chess-game-over-p chess-engine-game) + (chess-game-set-data chess-engine-game 'active nil))))) (provide 'chess-network) -- cgit v1.2.3