;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; ;; A game database that uses SCID for storage/retrieval ;; ;; The advantage is that it's much faster than PGN, and far, far more ;; compact. ;; ;; $Revision$ (defvar chess-scid-process) (make-variable-buffer-local 'chess-scid-process) (defun chess-scid-get-result (command) (let ((here (point-max))) (process-send-string chess-scid-process command) (accept-process-output chess-scid-process) (goto-char (point-max)) (while (memq (char-before) '(? ?\t ?\n ?\r ?\%)) (backward-char 1)) (buffer-substring here (point)))) (defun chess-scid-handler (event &rest args) (cond ((eq event 'open) (let* ((buffer (generate-new-buffer " *chess-scid*")) (proc (start-process "*chess-scid*" buffer (executable-find "tcscid")))) (if (and proc (eq (process-status proc) 'run)) (with-current-buffer buffer (accept-process-output proc) (setq chess-scid-process proc) (if (= 1 (string-to-int (chess-scid-get-result (format "sc_base open %s\n" (expand-file-name (car args)))))) buffer (kill-process proc) (kill-buffer buffer) nil)) (kill-buffer buffer) nil))) ((eq event 'close) (process-send-string chess-scid-process "sc_base close\nexit\n")) ((eq event 'count) (string-to-int (chess-scid-get-result "sc_base numGames\n"))) ((eq event 'read) (let ((here (point-max))) (process-send-string chess-scid-process (format "sc_game load %d\nsc_game pgn\n" (car args))) (accept-process-output chess-scid-process) (goto-char here) (when (setq game (chess-pgn-to-game)) (chess-game-set-data game 'database (current-buffer)) (chess-game-set-data game 'database-index index) (chess-game-set-data game 'database-count (chess-scid-handler 'count)) game))) ((eq event 'write) (chess-scid-handler 'replace 0 (car args))) ((eq event 'replace) (let ((index (or (cadr args) (chess-game-data (car args) 'database-index)))) (process-send-string chess-scid-process (format "sc_game import \"%s\"\n" (chess-game-to-string (cadr args)))) (process-send-string chess-scid-process "sc_game save %d\n" index))))) (provide 'chess-scid) ;;; chess-scid.el ends here