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chess-autosave
- this module currently isn't working at all!
- doesn't support undoing of moves
chess-ics
- takebacks still aren't working 100%; when I submit a takeback
request manually, and the other side accepts, my client doesn't know
what to do with it
- some <12> lines aren't being parsed at all; is the filter missing
them?
- accept of a match request doesn't seem to be working always
- resuming adjourned games does not work at all
- not detecting forfeit by disconnection at the moment
chess-clock
- sometimse, the clock gets shut off (while playing on ICS) for no
reason that I can determine
chess-display
- sometimes the final event of a game doesn't change the modeline,
like CHECKMATE, or FLAG FELL
- if I win a game, it still reports CHECKMATE incorrect; if I'm white,
it does so on the last ply (per display)
- when my opponent took with en passant, it didn't paint the taken
pawn square as blank
- need a "save this game to a PGN file/database" command
chess-input
- In the following game, it wouldn't let me type "rh" to move Rh5,
when it was the only possible move
[Event "ICS unrated blitz match"]
[Site "64.71.131.140"]
[Date "2002.06.05"]
[Round "-"]
[White "realmadrid"]
[Black "jwiegley"]
[Result "0-1"]
[WhiteElo "0"]
[BlackElo "1128"]
[TimeControl "60+6"]
1. e4 c5 2. e5 d6 3. f4 dxe5 4. fxe5 Nc6 5. Qh5 g6 6. Qg5 Bg7 7. Nf3 Bf5 8.
d3 Nxe5 9. Nxe5 Bxe5 10. Qe3 Qa5+ 11. c3 Qc7 12. d4 cxd4 13. cxd4 Bxh2 14.
Bb5+ Bd7 15. Bxd7+ Kxd7 16. Qh3+ e6 17. Rxh2 Qxc1+ 18. Kf2 Qxb2+ 19. Kg1
Qxa1 20. Qb3 Qxd4+ 21. Kf1 Qf4+ 22. Kg1 Ne7 23. Qxb7+ Kd6 24. g3 Qe3+ 25.
Rf2 Qxg3+ 26. Rg2 Qe1+ 27. Kh2 Rhb8 28. Rd2+ Qxd2+ 29. Nxd2 Rxb7 30. Kg3
Rb2 31. Ne4+ Kd5 32. Nf6+ Ke5 33. Nxh7 Rxa2 34. Ng5 Nf5+ 35. Kg4 Kf6 36.
Ne4+ Ke7 37. Kg5 Rg2+ 38. Kf4 Rh8 39. Ke5 Rh5 40. Nf6 Ng7+ 41. Nxh5 gxh5
42. Kf4 h4 43. Kf3 h3 44. Kf4 h2 45. Ke3 h1=Q 46. Kd3 Qh4 47. Kc3 Rg3+ 48.
Kb2 Qh2+ 49. Ka1 Rg1# {realmadrid checkmated} 0-1
chess-images
- if chess-display-popup is nil, and I resize the board, it merely
deletes the frame and never shows it again
chess-engine
- if I say "y" to accepting something from my opponent (new game,
takeback, etc), I get left with an hourglass cursor
- if no chess engine is available, there is no nice message being
printed
chess-irc
- if I move before my opponent has connected, I get a symbol assertion
about "value"
chess-network
- does not work at all!
chess-ply
- detect games drawn by three-fold repetition
chess-pgn
- when saving a full game to the clipboard, it shouldn't need to save
the FEN if it's starting from a standard position (this doesn't
always happen)
- sometimes when clipping to the clipboard the final "*" is stuck to
the text of the last move
chess-file
- .epd files contain a series of positions, not games. How to integrate
this concept into database modules? Creating games instead of positions
seems wrong in this case.
chess-german
- complete translation
chess-gnuchess
- triggers a Lisp error when I resign
chess-phalanx
- moves from the engine aren't parsed after a pause
general
- add an 'install' target to the Makefile
- use more asserts throughout the code
- profile and mem profile
- elint all files
- add docstrings/texi content
- use checkdoc on all files
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