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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; An engine for interacting with Internet Chess Servers
;;
;; jww (2002-04-23): This module has only been tested on FICS.
;;
(require 'comint)
(require 'chess-network)
(defgroup chess-ics nil
"Engine for interacting with Internet Chess Servers."
:group 'chess-engine)
(defcustom chess-ics-server-list
'(("freechess.org" 5000))
"A list of servers to connect to.
The format of each entry is:
(SERVER PORT [HANDLE] [PASSWORD-OR-FILENAME] [HELPER] [HELPER ARGS...])"
:type '(repeat (list (string :tag "Server")
(integer :tag "Port")
(string :tag "Handle")
(choice (const :tag "No password or ask" nil)
(string :tag "Password")
(file :tag "Filename"))
(choice (const :tag "Direct connection" nil)
(file :tag "Command"))
(choice (const :tag "No arguments" nil)
(repeat string))))
:group 'chess-ics)
(defvar chess-ics-server)
(defvar chess-ics-handle)
(defvar chess-ics-password)
(defvar chess-ics-prompt)
(make-variable-buffer-local 'chess-ics-server)
(make-variable-buffer-local 'chess-ics-handle)
(make-variable-buffer-local 'chess-ics-password)
(make-variable-buffer-local 'chess-ics-prompt)
(defvar chess-ics-regexp-alist
(list (cons "\\(ogin\\|name\\):"
(function
(lambda ()
(chess-engine-send nil (concat chess-ics-handle "\n"))
'once)))
(cons "[Pp]assword:"
(function
(lambda ()
(chess-engine-send nil (concat chess-ics-password "\n"))
'once)))
(cons "%"
(function
(lambda ()
(chess-engine-send nil "set style 12\n")
(chess-engine-send nil "set bell 0\n")
'once)))
(cons "Logging you in as \"\\([^\"]+\\)\""
(function
(lambda ()
(setq chess-ics-handle (match-string 1))
'once)))
(cons "Press return to enter the server as"
(function
(lambda ()
(chess-engine-send nil "\n")
'once)))
(cons "The game has been aborted on move [^.]+\\."
(function
(lambda ()
(let ((chess-engine-pending-offer 'abort))
(funcall chess-engine-response-handler 'accept)))))
(cons "<12> \\(.+\\)"
'chess-ics-handle-move)
(cons "\\S-+ accepts the takeback request\\."
(function
(lambda ()
(funcall chess-engine-response-handler 'accept))))
(cons "You accept the takeback request from \\S-+\\."
(function
(lambda ()
(let ((chess-engine-pending-offer 'my-undo))
(funcall chess-engine-response-handler 'accept)))))
(cons "Illegal move (\\([^)]+\\))\\."
(function
(lambda ()
(funcall chess-engine-response-handler 'illegal
(match-string 1)))))
(cons "Challenge: \\(\\S-+\\) \\S-+ \\S-+ \\S-+ .+"
(function
(lambda ()
(funcall chess-engine-response-handler 'match
(match-string 1)))))))
;; ICS12 format (with artificial line breaks):
;;
;; <12> rnbqkbnr pppppppp -------- -------- \
;; -------- -------- PPPPPPPP RNBQKBNR W \
;; -1 1 1 1 1 0 65 jwiegley GuestZYNJ \
;; 1 5 0 39 39 300 300 1 P/e2-e4 (0:00) e4 0 0 0
(defun chess-ics12-parse (string)
"Parse an ICS12 format string, and return a list of its info.
The list is comprised of: the ply the string represents, who is white,
who is black."
(let ((parts (split-string string " "))
(position (chess-pos-create t))
white black white-time black-time move)
(assert (= (length parts) 32))
;; first, handle the layout of the position
(dotimes (i 8)
(dotimes (j 8)
(let ((piece (aref (car parts) j)))
(unless (= piece ?-)
(chess-pos-set-piece position (chess-rf-to-index i j)
piece))))
(setq parts (cdr parts)))
;; next, the "side to move"
(chess-pos-set-side-to-move position (string= (car parts) "W"))
(setq parts (cdr parts))
;; -1 if the previous move was NOT a double pawn push, otherwise
;; the chess board file (numbered 0--7 for a--h) in which the
;; double push was made
(let ((index (string-to-number (car parts))))
(when (>= index 0)
(chess-pos-set-en-passant
position (chess-rf-to-index
(if (chess-pos-side-to-move position) 3 4) index))))
(setq parts (cdr parts))
;; can White still castle short? (0=no, 1=yes)
(if (string= (car parts) "1")
(chess-pos-set-can-castle position ?K t))
(setq parts (cdr parts))
;; can White still castle long?
(if (string= (car parts) "1")
(chess-pos-set-can-castle position ?Q t))
(setq parts (cdr parts))
;; can Black still castle short?
(if (string= (car parts) "1")
(chess-pos-set-can-castle position ?k t))
(setq parts (cdr parts))
;; can Black still castle long?
(if (string= (car parts) "1")
(chess-pos-set-can-castle position ?q t))
(setq parts (cdr parts))
;; the number of moves made since the last irreversible move. (0
;; if last move was irreversible. If the value is >= 100, the
;; game can be declared a draw due to the 50 move rule.)
(setq parts (cdr parts))
;; The game number
(setq parts (cdr parts))
;; white player, black player
(setq white (car parts) parts (cdr parts))
(setq black (car parts) parts (cdr parts))
;; my relation to this game:
;; -3 isolated position, such as for "ref 3" or the "sposition"
;; command
;; -2 I am observing game being examined
;; 2 I am the examiner of this game
;; -1 I am playing, it is my opponent's move
;; 1 I am playing and it is my move
;; 0 I am observing a game being played
(setq status (string-to-int (car parts))
parts (cdr parts))
;; initial time (in seconds) of the match
(setq parts (cdr parts))
;; increment In seconds) of the match
(setq parts (cdr parts))
;; material values for each side
(setq parts (cdr parts))
(setq parts (cdr parts))
;; White's and Black's remaining time
(setq white-time (string-to-number (car parts)))
(setq parts (cdr parts))
(setq black-time (string-to-number (car parts)))
(setq parts (cdr parts))
;; the number of the move about to be made (standard chess
;; numbering -- White's and Black's first moves are both 1, etc.)
(setq parts (cdr parts))
;; move in long alegebraic notation
(setq parts (cdr parts))
;; time taken to make previous move "(min:sec)".
(setq parts (cdr parts))
;; move in short algebraic notation (SAN)
(setq move (unless (string= (car parts) "none")
(car parts)))
(setq parts (cdr parts))
;; flip field for board orientation: 1 = Black at bottom, 0 =
;; White at bottom.
(setq parts (cdr parts))
;; jww (2002-04-18): what do these two mean?
(setq parts (cdr parts))
(setq parts (cdr parts))
(list position move white black white-time black-time status)))
(chess-message-catalog 'english
'((ics-server-prompt . "Connect to chess server: ")
(ics-connecting . "Connecting to Internet Chess Server '%s'...")
(ics-connected . "Connecting to Internet Chess Server '%s'...done")
(challenge-whom . "Whom would you like challenge? ")
(failed-ics-parse . "Failed to parse ICS move string (%s): %s")))
(defun chess-ics-handle-move ()
(let ((chess-engine-handling-event t)
(begin (match-beginning 0))
(end (match-end 0))
(info (chess-ics12-parse (match-string 1)))
(game (chess-engine-game nil))
error)
(unwind-protect
(if (nth 1 info)
;; each move gives the _position occurring after the ply_,
;; which means that if the move says W, it is telling us
;; what our opponents move was
(if (and (setq error 'comparing-colors)
(eq (chess-pos-side-to-move (nth 0 info))
(chess-game-data game 'my-color)))
(let ((ign (setq error 'converting-ply))
(ply (chess-algebraic-to-ply
(chess-ply-pos
;; jww (2002-04-25): change this, once I
;; allow position to refer to their
;; causal ply
(car (last (chess-game-plies game))))
(nth 1 info) t)))
(setq error 'setting-white-remaining)
(chess-game-set-data game 'white-remaining (nth 4 info))
(setq error 'setting-black-remaining)
(chess-game-set-data game 'black-remaining (nth 5 info))
(setq error 'applying-move)
(chess-game-move game ply)
(setq error nil))
(setq error nil))
(let ((chess-game-inhibit-events t) plies)
(when (or (= 1 (nth 6 info)) (= -1 (nth 6 info)))
(chess-game-set-data game 'my-color (= 1 (nth 6 info)))
(chess-game-set-data game 'active t))
(chess-game-set-tag game "White" (nth 2 info))
(chess-game-set-tag game "Black" (nth 3 info))
(chess-game-set-tag game "Site" (car chess-ics-server))
(setq error 'setting-start-position)
(chess-game-set-start-position game (car info)))
(setq error 'orienting-board)
(chess-game-run-hooks game 'orient)
(setq error nil))
(if error
(chess-message 'failed-ics-parse error
(buffer-substring-no-properties begin end)))
(goto-char begin)
(delete-region begin end)
;; we need to counter the forward-line in chess-engine-filter
(forward-line -1))
t))
(defun chess-ics-handler (game event &rest args)
(unless chess-engine-handling-event
(cond
((eq event 'initialize)
(kill-buffer (current-buffer))
(let ((server
(if (= (length chess-ics-server-list) 1)
(car chess-ics-server-list)
(assoc (completing-read (chess-string 'ics-server-prompt)
chess-ics-server-list
nil t (caar chess-ics-server-list))
chess-ics-server-list))))
(chess-message 'ics-connecting (nth 0 server))
(let ((buf (apply 'make-comint "chess-ics"
(if (nth 4 server)
(cons (nth 4 server) (nth 5 server))
(list (cons (nth 0 server) (nth 1 server)))))))
(chess-message 'ics-connected (nth 0 server))
(display-buffer buf)
(set-buffer buf)
(add-hook 'comint-output-filter-functions 'chess-engine-filter t t)
(setq chess-ics-server server
comint-prompt-regexp "^[^%\n]*% *"
comint-scroll-show-maximum-output t)
(if (null (nth 2 server))
(setq chess-ics-handle "guest")
(setq chess-ics-handle (nth 2 server)
chess-ics-password
(let ((pass (or (nth 3 server)
(read-passwd "Password: "))))
(if (file-readable-p pass)
(with-temp-buffer
(insert-file-contents pass)
(buffer-string))
pass))))))
t)
((eq event 'match)
(setq chess-engine-pending-offer 'match)
(chess-engine-send
nil (format "match %s\n"
(read-string (chess-string 'challenge-whom)))))
((eq event 'send)
(comint-send-string (get-buffer-process (current-buffer))
(car args)))
(t
(apply 'chess-network-handler game event args)))))
(provide 'chess-ics)
;;; chess-ics.el ends here
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