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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Play against an opponent over the network
;;

(require 'chess-engine)
(require 'chess-fen)
(require 'chess-algebraic)

(defvar chess-network-regexp-alist
  (list
   (cons (concat chess-algebraic-regexp "$")
	 (function
	  (lambda ()
	    (funcall chess-engine-response-handler 'move
		     (chess-engine-convert-algebraic (match-string 0))))))
   (cons "chess match\\(\\s-+\\(.+\\)\\)?$"
	 (function
	  (lambda ()
	    (funcall chess-engine-response-handler 'match
		     (match-string 2)))))
   (cons "fen\\s-+\\(.+\\)"
	 (function
	  (lambda ()
	    (funcall chess-engine-response-handler 'setup-pos
		     (chess-engine-convert-fen (match-string 1))))))
   (cons "pgn\\s-+\\(.+\\)"
	 (function
	  (lambda ()
	    (funcall chess-engine-response-handler 'setup-game
		     (chess-engine-convert-pgn (match-string 1))))))
   (cons "pass$"
	 (function
	  (lambda ()
	    (funcall chess-engine-response-handler 'pass))))
   (cons "quit$"
	 (function
	  (lambda ()
	    (funcall chess-engine-response-handler 'quit))))
   (cons "resign$"
	 (function
	  (lambda ()
	    (funcall chess-engine-response-handler 'resign))))
   (cons "draw$"
	 (function
	  (lambda ()
	    (funcall chess-engine-response-handler 'draw))))
   (cons "abort$"
	 (function
	  (lambda ()
	    (funcall chess-engine-response-handler 'abort))))
   (cons "takeback\\s-+\\([0-9]+\\)$"
	 (function
	  (lambda ()
	    (funcall chess-engine-response-handler 'undo
		     (string-to-int (match-string 1))))))
   (cons "accept\\(\\s-+\\(.+\\)\\)?$"
	 (function
	  (lambda ()
	    (funcall chess-engine-response-handler 'accept
		     (match-string 2)))))
   (cons "decline$"
	 (function
	  (lambda ()
	    (funcall chess-engine-response-handler 'decline))))
   (cons "retract$"
	 (function
	  (lambda ()
	    (funcall chess-engine-response-handler 'retract))))))

(chess-message-catalog 'english
  '((network-starting  . "Starting network client/server...")
    (network-waiting   . "Now waiting for your opponent to connect...")
    (network-connected ."You have connected; pass now or make your move.")))

(defun chess-network-handler (game event &rest args)
  "Initialize the network chess engine."
  (unless chess-engine-handling-event
    (cond
     ((eq event 'initialize)
      (let ((which (read-char "Are you the c)lient or s)erver? "))
	    proc)
	(chess-message 'network-starting)
	(setq proc (if (eq which ?s)
		       (start-process "*chess-network*"
				      (current-buffer) "/usr/bin/nc"
				      "-l" "-p" (read-string "Port: "))
		     (open-network-stream "*chess-network*" (current-buffer)
					  (read-string "Host: ")
					  (read-string "Port: "))))
	(if (eq which ?s)
	    (chess-message 'network-waiting)
	  (chess-network-handler 'match)
	  (chess-message 'network-connected))
	t))

     ((eq event 'destroy)
      (chess-engine-send nil "quit\n"))

     ((eq event 'setup-pos)
      (chess-engine-send nil (format "fen %s\n"
				     (chess-pos-to-string (car args)))))

     ((eq event 'setup-game)
      (chess-engine-send nil (format "pgn %s\n"
				     (chess-game-to-string (car args)))))

     ((eq event 'pass)
      (chess-engine-send nil "pass\n"))

     ((eq event 'busy)
      (chess-engine-send nil "playing\n"))

     ((eq event 'match)
      (setq chess-engine-pending-offer 'match)
      (chess-engine-send nil (format "chess match %s\n" chess-full-name)))

     ((eq event 'resign)
      (chess-engine-send nil "resign\n")
      (chess-game-set-data game 'active nil))

     ((eq event 'draw)
      (if chess-engine-pending-offer
	  (chess-engine-command nil 'retract))
      (setq chess-engine-pending-offer 'draw)
      (chess-engine-send nil "draw\n"))

     ((eq event 'abort)
      (if chess-engine-pending-offer
	  (chess-engine-command nil 'retract))
      (setq chess-engine-pending-offer 'abort)
      (chess-engine-send nil "abort\n"))

     ((eq event 'undo)
      (if chess-engine-pending-offer
	  (chess-engine-command nil 'retract))
      (setq chess-engine-pending-offer 'undo
	    chess-engine-pending-arg (car args))
      (chess-engine-send nil (format "takeback %d\n" (car args))))

     ((eq event 'accept)
      (chess-engine-send nil "accept\n"))

     ((eq event 'decline)
      (chess-engine-send nil "decline\n"))

     ((eq event 'retract)
      (chess-engine-send nil "retract\n"))

     ((eq event 'illegal)
      (chess-engine-send nil "illegal\n"))

     ((eq event 'move)
      (chess-engine-send nil (concat (chess-ply-to-algebraic (car args)) "\n"))
      (if (chess-game-over-p game)
	  (chess-game-set-data game 'active nil))))))

(provide 'chess-network)

;;; chess-network.el ends here