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authorCraig Jennings <c@cjennings.net>2026-07-18 04:32:39 -0500
committerCraig Jennings <c@cjennings.net>2026-07-18 04:32:39 -0500
commitde49a56c078de5d62b45e17d3cd54937e7303c7f (patch)
tree99c574c9f8b8a6506779edd0d08b0b08331c42a0 /scripts/wipedisk
parent5a227b2047b94b58e982773a9bbc187f2a02a0ac (diff)
downloadarchsetup-de49a56c078de5d62b45e17d3cd54937e7303c7f.tar.gz
archsetup-de49a56c078de5d62b45e17d3cd54937e7303c7f.zip
feat(gallery): make the N20 split-flap an honest Solari mechanism
The card's flip was a 0.3s drop-fade that teleported each cell straight to its target character — a suggestion of a split-flap, not one. Since the gallery card is the spec the ports get measured against, the fake would have propagated. Three behaviors replace it, studied from the HotFX split-flap component and re-derived (its repo carries no license, so no code was copied). The charset is the drum: opts.chars declares the flap order and a changed cell steps one flap at a time through intermediates, never jumping, so cells arrive staggered by travel distance. A set() mid-cascade re-aims the running cells at the new target. The fold is real: two half-panel animations per flip — the current top falls, the next bottom lands — over four clipped layers with backfaces hidden, replacing the drop-fade keyframe. animate:false (the reduced-motion gate) collapses every move to an instant jump. The handle grows setText, chars, and reading() so probes can sample the displayed state mid-cascade; the default width goes 3 to 4 cells, which stops truncating every demo word. Probe checks were written red first: cascade arrival, intermediate readings, one-flap-at-a-time stepping in charset order, mid-cascade retarget, and the instant animate:false path.
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