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| author | Craig Jennings <c@cjennings.net> | 2024-04-07 13:41:34 -0500 |
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| committer | Craig Jennings <c@cjennings.net> | 2024-04-07 13:41:34 -0500 |
| commit | 754bbf7a25a8dda49b5d08ef0d0443bbf5af0e36 (patch) | |
| tree | f1190704f78f04a2b0b4c977d20fe96a828377f1 /devdocs/c/numeric%2Fmath%2Fldexp.html | |
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diff --git a/devdocs/c/numeric%2Fmath%2Fldexp.html b/devdocs/c/numeric%2Fmath%2Fldexp.html new file mode 100644 index 00000000..b2e09059 --- /dev/null +++ b/devdocs/c/numeric%2Fmath%2Fldexp.html @@ -0,0 +1,79 @@ + <h1 id="firstHeading" class="firstHeading">ldexp, ldexpf, ldexpl</h1> <table class="t-dcl-begin"> <tr class="t-dsc-header"> <th> Defined in header <code><math.h></code> </th> <th> </th> <th> </th> </tr> <tr class="t-dcl t-since-c99"> <td> <pre data-language="c">float ldexpf( float arg, int exp );</pre> +</td> <td> (1) </td> <td> <span class="t-mark-rev t-since-c99">(since C99)</span> </td> </tr> <tr class="t-dcl"> <td> <pre data-language="c">double ldexp( double arg, int exp );</pre> +</td> <td> (2) </td> <td class="t-dcl-nopad"> </td> </tr> <tr class="t-dcl t-since-c99"> <td> <pre data-language="c">long double ldexpl( long double arg, int exp );</pre> +</td> <td> (3) </td> <td> <span class="t-mark-rev t-since-c99">(since C99)</span> </td> </tr> <tr class="t-dsc-header"> <th> Defined in header <code><tgmath.h></code> </th> <th> </th> <th> </th> </tr> <tr class="t-dcl t-since-c99"> <td> <pre data-language="c">#define ldexp( arg, exp )</pre> +</td> <td> (4) </td> <td> <span class="t-mark-rev t-since-c99">(since C99)</span> </td> </tr> </table> <div class="t-li1"> +<span class="t-li">1-3)</span> Multiplies a floating point value <code>arg</code> by the number 2 raised to the <code>exp</code> power.</div> <div class="t-li1"> +<span class="t-li">4)</span> Type-generic macro: If <code>arg</code> has type <code>long double</code>, <code>ldexpl</code> is called. Otherwise, if <code>arg</code> has integer type or the type <code>double</code>, <code>ldexp</code> is called. Otherwise, <code>ldexpf</code> is called, respectively.</div> <h3 id="Parameters"> Parameters</h3> <table class="t-par-begin"> <tr class="t-par"> <td> arg </td> <td> - </td> <td> floating point value </td> +</tr> <tr class="t-par"> <td> exp </td> <td> - </td> <td> integer value </td> +</tr> +</table> <h3 id="Return_value"> Return value</h3> <p>If no errors occur, <code>arg</code> multiplied by 2 to the power of <code>exp</code> (arg×2<sup class="t-su">exp</sup>) is returned.</p> +<p>If a range error due to overflow occurs, <code><a href="huge_val" title="c/numeric/math/HUGE VAL">±HUGE_VAL</a></code>, <code>±HUGE_VALF</code>, or <code>±HUGE_VALL</code> is returned.</p> +<p>If a range error due to underflow occurs, the correct result (after rounding) is returned.</p> +<h3 id="Error_handling"> Error handling</h3> <p>Errors are reported as specified in <a href="math_errhandling" title="c/numeric/math/math errhandling"><code>math_errhandling</code></a>.</p> +<p>If the implementation supports IEEE floating-point arithmetic (IEC 60559),</p> +<ul> +<li> Unless a range error occurs, <code><a href="../fenv/fe_exceptions" title="c/numeric/fenv/FE exceptions">FE_INEXACT</a></code> is never raised (the result is exact) </li> +<li> Unless a range error occurs, the <a href="../fenv/fe_round" title="c/numeric/fenv/FE round">current rounding mode</a> is ignored </li> +<li> If <code>arg</code> is ±0, it is returned, unmodified </li> +<li> If <code>arg</code> is ±∞, it is returned, unmodified </li> +<li> If <code>exp</code> is 0, then <code>arg</code> is returned, unmodified </li> +<li> If <code>arg</code> is NaN, NaN is returned </li> +</ul> <h3 id="Notes"> Notes</h3> <p>On binary systems (where <code><a href="../../types/limits" title="c/types/limits">FLT_RADIX</a></code> is <code>2</code>), <code>ldexp</code> is equivalent to <code><a href="scalbn" title="c/numeric/math/scalbn">scalbn</a></code>.</p> +<p>The function <code>ldexp</code> ("load exponent"), together with its dual, <code><a href="frexp" title="c/numeric/math/frexp">frexp</a></code>, can be used to manipulate the representation of a floating-point number without direct bit manipulations.</p> +<p>On many implementations, <code>ldexp</code> is less efficient than multiplication or division by a power of two using arithmetic operators.</p> +<h3 id="Example"> Example</h3> <div class="t-example"> <div class="c source-c"><pre data-language="c">#include <stdio.h> +#include <math.h> +#include <float.h> +#include <errno.h> +#include <fenv.h> +#pragma STDC FENV_ACCESS ON +int main(void) +{ + printf("ldexp(7, -4) = %f\n", ldexp(7, -4)); + printf("ldexp(1, -1074) = %g (minimum positive subnormal double)\n", + ldexp(1, -1074)); + printf("ldexp(nextafter(1,0), 1024) = %g (largest finite double)\n", + ldexp(nextafter(1,0), 1024)); + // special values + printf("ldexp(-0, 10) = %f\n", ldexp(-0.0, 10)); + printf("ldexp(-Inf, -1) = %f\n", ldexp(-INFINITY, -1)); + //error handling + errno = 0; feclearexcept(FE_ALL_EXCEPT); + printf("ldexp(1, 1024) = %f\n", ldexp(1, 1024)); + if(errno == ERANGE) perror(" errno == ERANGE"); + if(fetestexcept(FE_OVERFLOW)) puts(" FE_OVERFLOW raised"); +}</pre></div> <p>Possible output:</p> +<div class="text source-text"><pre data-language="c">ldexp(7, -4) = 0.437500 +ldexp(1, -1074) = 4.94066e-324 (minimum positive subnormal double) +ldexp(nextafter(1,0), 1024) = 1.79769e+308 (largest finite double) +ldexp(-0, 10) = -0.000000 +ldexp(-Inf, -1) = -inf +ldexp(1, 1024) = inf + errno == ERANGE: Numerical result out of range + FE_OVERFLOW raised</pre></div> </div> <h3 id="References"> References</h3> <ul> +<li> C11 standard (ISO/IEC 9899:2011): </li> +<ul> +<li> 7.12.6.6 The ldexp functions (p: 244) </li> +<li> 7.25 Type-generic math <tgmath.h> (p: 373-375) </li> +<li> F.10.3.6 The ldexp functions (p: 522) </li> +</ul> +<li> C99 standard (ISO/IEC 9899:1999): </li> +<ul> +<li> 7.12.6.6 The ldexp functions (p: 225) </li> +<li> 7.22 Type-generic math <tgmath.h> (p: 335-337) </li> +<li> F.9.3.6 The ldexp functions (p: 459) </li> +</ul> +<li> C89/C90 standard (ISO/IEC 9899:1990): </li> +<ul><li> 4.5.4.3 The ldexp function </li></ul> +</ul> <h3 id="See_also"> See also</h3> <table class="t-dsc-begin"> <tr class="t-dsc"> <td> <div><a href="frexp" title="c/numeric/math/frexp"> <span class="t-lines"><span>frexp</span><span>frexpf</span><span>frexpl</span></span></a></div> +<div><span class="t-lines"><span><span class="t-mark-rev t-since-c99">(C99)</span></span><span><span class="t-mark-rev t-since-c99">(C99)</span></span></span></div> </td> <td> breaks a number into significand and a power of <code>2</code> <br> <span class="t-mark">(function)</span> </td> +</tr> <tr class="t-dsc"> <td> <div><a href="scalbn" title="c/numeric/math/scalbn"> <span class="t-lines"><span>scalbn</span><span>scalbnf</span><span>scalbnl</span><span>scalbln</span><span>scalblnf</span><span>scalblnl</span></span></a></div> +<div><span class="t-lines"><span><span class="t-mark-rev t-since-c99">(C99)</span></span><span><span class="t-mark-rev t-since-c99">(C99)</span></span><span><span class="t-mark-rev t-since-c99">(C99)</span></span><span><span class="t-mark-rev t-since-c99">(C99)</span></span><span><span class="t-mark-rev t-since-c99">(C99)</span></span><span><span class="t-mark-rev t-since-c99">(C99)</span></span></span></div> </td> <td> computes efficiently a number times <code><a href="../../types/limits" title="c/types/limits">FLT_RADIX</a></code> raised to a power <br> <span class="t-mark">(function)</span> </td> +</tr> <tr class="t-dsc"> <td colspan="2"> <span><a href="https://en.cppreference.com/w/cpp/numeric/math/ldexp" title="cpp/numeric/math/ldexp">C++ documentation</a></span> for <code>ldexp</code> </td> +</tr> </table> <div class="_attribution"> + <p class="_attribution-p"> + © cppreference.com<br>Licensed under the Creative Commons Attribution-ShareAlike Unported License v3.0.<br> + <a href="https://en.cppreference.com/w/c/numeric/math/ldexp" class="_attribution-link">https://en.cppreference.com/w/c/numeric/math/ldexp</a> + </p> +</div> |
