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authorCraig Jennings <c@cjennings.net>2026-06-10 00:25:20 -0500
committerCraig Jennings <c@cjennings.net>2026-06-10 00:25:20 -0500
commit501008b066a65162b187b7b0bf6e4475f5f5899b (patch)
tree7ad3cd2f2903c237b92d59afa65e25cd98d1bb1f /docs
parentebdf773c3769e96791494b7d1774646f21796d25 (diff)
downloaddotemacs-501008b066a65162b187b7b0bf6e4475f5f5899b.tar.gz
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feat(theme-studio): render the palette as hue family strips
The palette panel is now a stack of strips: the pinned ground strip (bg, fg) first, then hue-sorted family strips, each dark to light. Grouping comes from familiesFromPalette off the hex every render, so renaming a color never moves it. The flat PALETTE stays the editable truth and chips keep their per-chip remove / rename / select; the move-arrow and drag reordering are gone since the sort is deterministic now (moveColor and the drag state with them). Phase 3 of the color-families spec. A #familytest gate checks the ground strip pins first, families render, chips keep their controls, and a color renamed to anything stays in the same strip. Existing palette flows (delta, heal, ramp gates) stay green.
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