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authorCraig Jennings <c@cjennings.net>2026-05-10 15:31:27 -0500
committerCraig Jennings <c@cjennings.net>2026-05-10 15:31:27 -0500
commit8c12629f8c4c8726b7b74ad3912abd9cd1cade9c (patch)
treeac24310962cebf647311c17368c0e5ff929c219d /modules/cj-window-geometry-lib.el
parenta2e41803d7d29a43ed37a5cf9fd7fe53ca5c15b5 (diff)
downloaddotemacs-8c12629f8c4c8726b7b74ad3912abd9cd1cade9c.tar.gz
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refactor(cj-window-geometry): rename to cj-window-geometry-lib
Same naming-convention fix as the other library renames in this series. Rename modules/cj-window-geometry.el -> modules/cj-window-geometry-lib.el and tests/test-cj-window-geometry.el -> tests/test-cj-window-geometry-lib.el. Update provide forms, file headers, and the (require 'cj-window-geometry) call sites in cj-window-toggle-lib.el, ai-vterm.el, vterm-config.el, and the test file. No behavior change.
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+;;; cj-window-geometry-lib.el --- Pure window-geometry helpers -*- lexical-binding: t; -*-
+
+;; Author: Craig Jennings <c@cjennings.net>
+
+;;; Commentary:
+
+;; Pure helpers for classifying a window's position in its frame and
+;; computing body sizes. Shared between `ai-vterm.el' (F9 dispatch)
+;; and `vterm-config.el' (F12 dispatch); the geometry-
+;; preservation pattern in both modules captures direction + body
+;; size at toggle-off and replays them on the next toggle-on.
+;;
+;; All functions are pure: they read window/frame edges and return
+;; classifications. No side effects, no state. Consumers wrap them
+;; with consumer-specific state vars and display logic.
+
+;;; Code:
+
+(defun cj/window-direction (window &optional default)
+ "Return the side WINDOW occupies in its frame.
+
+Returns one of right, below, left, above. Falls back to DEFAULT
+(or right when DEFAULT is nil) when WINDOW fills its frame's
+root area. Comparison uses `frame-root-window' edges so the
+minibuffer doesn't make every full-area window look like it
+fails to span the full height."
+ (let* ((root (frame-root-window (window-frame window)))
+ (edges (window-edges window))
+ (root-edges (window-edges root))
+ (left (nth 0 edges))
+ (top (nth 1 edges))
+ (right (nth 2 edges))
+ (bottom (nth 3 edges))
+ (root-left (nth 0 root-edges))
+ (root-top (nth 1 root-edges))
+ (root-right (nth 2 root-edges))
+ (root-bottom (nth 3 root-edges))
+ (spans-full-width (and (= left root-left) (= right root-right)))
+ (spans-full-height (and (= top root-top) (= bottom root-bottom))))
+ (cond
+ ((not spans-full-width) (if (= left root-left) 'left 'right))
+ ((not spans-full-height) (if (= top root-top) 'above 'below))
+ (t (or default 'right)))))
+
+(defun cj/window-body-size (window direction)
+ "Return WINDOW's body size on the axis matching DIRECTION.
+
+Returns body-width (columns) when DIRECTION is right or left.
+Returns body-height (lines) when DIRECTION is below or above.
+
+Body size, not total size, is the right thing to capture for
+geometry replay: total-width includes the right-side divider when
+the window has a right sibling but excludes it at the frame edge,
+so a captured rightmost window replayed into a middle position
+would leave the body 1 col short. Body size is divider-
+independent and matches what the user actually sees."
+ (if (memq direction '(right left))
+ (window-body-width window)
+ (window-body-height window)))
+
+(defun cj/cardinal-to-edge-direction (direction)
+ "Map cardinal DIRECTION to its `display-buffer-in-direction' edge variant.
+
+Returns rightmost/leftmost/bottom/top for right/left/below/above
+respectively. Returns nil for any other input.
+
+The edge variants route splits relative to the frame's main
+window rather than the selected window, so a toggle-on lands at
+the same frame edge regardless of which window is selected. The
+cardinal variants would split the selected window's tree branch
+instead, putting the new window mid-frame in multi-window
+layouts."
+ (pcase direction
+ ('right 'rightmost)
+ ('left 'leftmost)
+ ('below 'bottom)
+ ('above 'top)
+ (_ nil)))
+
+(provide 'cj-window-geometry-lib)
+;;; cj-window-geometry-lib.el ends here