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| author | Craig Jennings <c@cjennings.net> | 2026-06-08 19:16:41 -0500 |
|---|---|---|
| committer | Craig Jennings <c@cjennings.net> | 2026-06-08 19:16:41 -0500 |
| commit | d8a108ddbf7e93ac2b45fd859dbec6fb9907b8e5 (patch) | |
| tree | 3be2dac3a39e3ef30c15c9b9d43e8fd1d11ec62b /modules | |
| parent | c96a24d9681cb80682d031ed7a8817d8e80eafa7 (diff) | |
| download | dotemacs-d8a108ddbf7e93ac2b45fd859dbec6fb9907b8e5.tar.gz dotemacs-d8a108ddbf7e93ac2b45fd859dbec6fb9907b8e5.zip | |
docs(theme-studio): add seeding-engine spec
The seeding engine turns the color guide's seed table into executable defaults: a role-to-treatment table, a face-to-role map per tier (syntax, UI, org), and a pure seed() that opens the tool guide-correct and reseeds dupre-revised to the compact mapping. v1 generates the shades with OKLCH, reusing the perceptual-metrics colormath.js core, so it sequences after that feature's Phase 1. todo.org carries the two implementation phases.
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