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authorCraig Jennings <c@cjennings.net>2026-06-10 00:25:20 -0500
committerCraig Jennings <c@cjennings.net>2026-06-10 00:25:20 -0500
commit6cb48661a96a61c5da10becf2bda7c31253b5097 (patch)
treec0986417f6214b2dfb7a571acd071ca7670fc576 /scripts/theme-studio/app-core.js
parent00c9abac8634813a9af324417896abf7fdadaeb2 (diff)
downloaddotemacs-6cb48661a96a61c5da10becf2bda7c31253b5097.tar.gz
dotemacs-6cb48661a96a61c5da10becf2bda7c31253b5097.zip
feat(theme-studio): render the palette as hue family strips
The palette panel is now a stack of strips: the pinned ground strip (bg, fg) first, then hue-sorted family strips, each dark to light. Grouping comes from familiesFromPalette off the hex every render, so renaming a color never moves it. The flat PALETTE stays the editable truth and chips keep their per-chip remove / rename / select; the move-arrow and drag reordering are gone since the sort is deterministic now (moveColor and the drag state with them). Phase 3 of the color-families spec. A #familytest gate checks the ground strip pins first, families render, chips keep their controls, and a color renamed to anything stays in the same strip. Existing palette flows (delta, heal, ramp gates) stay green.
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