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authorCraig Jennings <c@cjennings.net>2026-06-21 02:16:42 -0400
committerCraig Jennings <c@cjennings.net>2026-06-21 02:16:42 -0400
commit4a8c572ba6a64be997be072b44ef5ff62674d820 (patch)
tree210e4e13238b4c73c4b62a3e4864827df64bec66 /scripts/theme-studio/sterling.json
parent55922a54652d74d047a41728e5ce7b2f86d9a3d7 (diff)
downloaddotemacs-4a8c572ba6a64be997be072b44ef5ff62674d820.tar.gz
dotemacs-4a8c572ba6a64be997be072b44ef5ff62674d820.zip
fix: load games-config via the malyon hook, not an autoload chain
The previous deferral (03d8b587) autoloaded malyon to games-config, but games-config doesn't define malyon. It leaves the command to the malyon package, so M-x malyon loaded games-config, found malyon still undefined, and errored "Autoloading games-config.el failed to define function malyon". Emacs won't chain through a second autoload. malyon and 2048-game autoload their own commands via package.el, so games-config should never own them. init.el now loads games-config via (with-eval-after-load 'malyon ...), and games-config just sets malyon-stories-directory when malyon loads. M-x malyon loads the package as a real command, then games-config applies its config. The earlier batch check loaded the files by hand and missed the autoload failure. The new test resolves the autoload the way M-x does (autoload-do-load), so the real path is covered now.
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