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authorCraig Jennings <c@cjennings.net>2026-06-08 19:16:41 -0500
committerCraig Jennings <c@cjennings.net>2026-06-08 19:16:41 -0500
commitd8a108ddbf7e93ac2b45fd859dbec6fb9907b8e5 (patch)
tree3be2dac3a39e3ef30c15c9b9d43e8fd1d11ec62b /scripts/theme-studio
parentc96a24d9681cb80682d031ed7a8817d8e80eafa7 (diff)
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docs(theme-studio): add seeding-engine spec
The seeding engine turns the color guide's seed table into executable defaults: a role-to-treatment table, a face-to-role map per tier (syntax, UI, org), and a pure seed() that opens the tool guide-correct and reseeds dupre-revised to the compact mapping. v1 generates the shades with OKLCH, reusing the perceptual-metrics colormath.js core, so it sequences after that feature's Phase 1. todo.org carries the two implementation phases.
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